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Jason

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112 reputation
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visits member for 1 year, 3 months
seen May 14 at 16:38
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112 reputation
bio website visits member for 1 year, 3 months
6 badges
location seen May 14 at 16:38
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5 Questions

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14
I have an “amoeba” game mechanic. Any idea on how to implement it?
4
How can I avoid “bleeding bullets”?
1
How should I structure my Tetris clone's code?
0
string and int concatenation resulting in null for a Tetris clone?
-2
Should I use OpenGL, Direct3D, OpenGL ES, or WebGL? [closed]

112 Reputation

+70 I have an “amoeba” game mechanic. Any idea on how to implement it?
-4 Should I use OpenGL, Direct3D, OpenGL ES, or WebGL?
+10 Interval timing in XNA?
+5 How can I avoid “bleeding bullets”?
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1 Answer

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1
Interval timing in XNA?

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game-design
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