329 reputation
1212
bio website i-am-bryan.com
location Hesse, Germany
age
visits member for 2 years, 5 months
seen Oct 29 '13 at 4:56

Apr
29
awarded  Popular Question
Apr
24
comment Spawning enemies outside of view
Don't overanalyze it! It's perfectly fine to use negative x y values.
Apr
2
reviewed Reviewed Has anyone got the Krypton Lighting Engine working in MonoGame for Windows 8?
Apr
2
comment Has anyone got the Krypton Lighting Engine working in MonoGame for Windows 8?
Hello Hobir! Welcome to gamedev.stackexchange.com. :) I have an improvement proposal for your answer: Add more information! (Think of "why?" and "how?" to get something done)
Mar
14
reviewed No Action Needed Packet handling system architecture?
Feb
2
awarded  Yearling
Dec
26
reviewed No Action Needed Texture-Mapping in Blender/XNA
Dec
26
reviewed Reviewed Detect touch for android…for unity 3d
Dec
26
reviewed Reviewed Abstract games that are hard to play for AI/computer?
Dec
26
reviewed No Action Needed Storing huge 2D tiled map in a txt file
Dec
26
reviewed No Action Needed 2D graphics scaling
Dec
26
reviewed No Action Needed Should I finish high school or teach myself?
Dec
26
reviewed No Action Needed SFML - Completely Unlimit Framerate
Dec
26
reviewed Reviewed Should I finish high school or teach myself?
Dec
25
revised Go to fullscreen and back in directX
corrected spelling
Dec
25
reviewed No Action Needed Procedurally generating terrain in dead time before buffer swap
Dec
25
reviewed No Action Needed Is this an appropriate use of abstraction in my game engine?
Dec
25
comment Go to fullscreen and back in directX
If this is the solution please accept it as answer.
Dec
24
suggested suggested edit on Go to fullscreen and back in directX
Dec
24
revised Game development for multiple Microsoft platforms
corrected title,grammar & formating