1,941 reputation
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bio website intellisenseless.com
location Wisconsin, USA
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visits member for 2 years, 10 months
seen 17 hours ago

Nov
3
comment Moving a sprite towards an x and y coordinate
@kevzettler merely a typo - should have just been x. Thanks for pointing it out. Hopefully the rest is fairly clear yet.
Nov
3
revised Moving a sprite towards an x and y coordinate
fixed a typo in a formula per comments
Oct
29
comment How to measure skill in a pinball game?
Not to detract too much from the question but what are you going to do with the data / what is the point of trying to measure a players skill?
Oct
27
awarded  Nice Answer
Oct
27
awarded  Mortarboard
Oct
27
awarded  Enlightened
Oct
9
suggested suggested edit on What are the common techniques to translate game ideas into game mechanics?
Oct
9
suggested suggested edit on What are the common techniques to translate game ideas into game mechanics?
Oct
6
revised Where does my .sav file default to in XNA 4.0 when using the StorageDevice class?
Added details as to how the save method is implemented - we discussed this in chat
Oct
6
revised Where does my .sav file default to in XNA 4.0 when using the StorageDevice class?
added 687 characters in body
Oct
6
suggested suggested edit on Where does my .sav file default to in XNA 4.0 when using the StorageDevice class?
Oct
6
answered Where does my .sav file default to in XNA 4.0 when using the StorageDevice class?
Oct
2
comment Detecting mouse clicks in Unity UI Beta
@Raxvan I mostly agree except I will concede that it's possible we just don't know how to properly implement this at this point and we're missing something big. I wouldn't expect to have to update the canvas position but if we don't the screen bobs as John described so for now we use the code above to rectify the problem.
Oct
2
revised Detecting mouse clicks in Unity UI Beta
added 75 characters in body
Oct
2
revised Detecting mouse clicks in Unity UI Beta
Edit to include fix for jitter issue identified in the comments
Oct
2
answered Detecting mouse clicks in Unity UI Beta
Sep
30
awarded  Explainer
Sep
29
accepted What kind of gaming experiences does hiding game play stats and formulas cultivate?
Sep
18
awarded  Nice Question
Sep
18
awarded  Curious