560 reputation
322
bio website twitter.com/drivebybaptism
location Glasgow, Scotland
age 27
visits member for 2 years, 9 months
seen yesterday

4th year game development student at uni.


Oct
5
awarded  Popular Question
Sep
6
awarded  Popular Question
Aug
27
awarded  Popular Question
May
15
awarded  Popular Question
Apr
24
awarded  Popular Question
Apr
21
awarded  Notable Question
Jan
29
awarded  Popular Question
Jan
26
awarded  Yearling
Jan
6
revised Why does my object “jump” immediately as the game starts?
rolled back to a previous revision
Oct
24
awarded  Cleanup
Oct
24
revised Non OnGUI based progress bar
rolled back to a previous revision
Oct
24
asked Non OnGUI based progress bar
Oct
12
awarded  Popular Question
Sep
20
asked Using Bluetooth in a Unity3D Game
Sep
6
awarded  Popular Question
Jun
21
accepted Creating Multiple Instances of a camera at run time
Jun
20
comment Creating Multiple Instances of a camera at run time
Though if I was to do it another way, that is how I would do it. Thank you anyway :)
Jun
20
comment Creating Multiple Instances of a camera at run time
I'm not trying to instantiate a prefab mate. My settings file holds all the camera information and I'm wanting Unity to create a new camera based the settings file. It doesnt need to be attached to anything.
Jun
20
comment Creating Multiple Instances of a camera at run time
Thanks man, tried this but I still get the same errors as those I listed above.
Jun
20
asked Creating Multiple Instances of a camera at run time