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visits member for 2 years, 10 months
seen Jul 9 at 11:12

Jun
17
awarded  Caucus
Jun
17
awarded  Constituent
Nov
2
answered Drawing order in XNA
Oct
31
comment Faster 2D Collision detection
I'm wondering how you got it to go to 90K in the first place. mine chokes at 20K (i'm doing full SAT MTV detection though). But i looping through all enemies is the only thing that seems possible. What you need to do however is check if they have been checked already, because if you do like you say, then everyone is getting tested with everyone twice.
Oct
31
comment What makes it hard to protect from hacks/bots in BF3 and Quake Live?
Well the D3D dll contains all the good stuff, drawing objects, and making sure to hide objects that are behind other objects. What you would do is to create a "proxy" D3D dll, that intercepts the calls, does what it want's with them, then you would call the normal D3D dll and pass the result on to the originalcaller. You can then think of the exploits after that as a sort of "Man in the middle" attack.
Oct
27
comment How can I effectively manage a hobby game project?
While it's generally true that reusability is not required, I personally have a compulsive urge to make my code as neat and tidy as it can be, to make it completely transparent and beautiful. if you feel the same way, then do not limit yourself, doing so will kill your enthusiasm.
Oct
26
comment What programming language were PS1 games written in?
@Gajoo While it wont be that painful, it won't be easy if you don't know the language. and seeing as he wants to learn from it, it really won't be that useful. I wouldn't think it was worth it.
Oct
25
comment What programming language were PS1 games written in?
@Jake viewing the sourcecode of basically any compiled unmanaged binary is nearly impossible, or at least takes a long take and a lot of work!
Oct
25
awarded  Critic
Oct
23
awarded  Student
Oct
23
awarded  Scholar
Oct
23
accepted Implementing hitbox polygon
Oct
23
comment Implementing hitbox polygon
ofcourse! i just need to add a move method to my player! that would solve my problem of it cluttering my tick method, thanks!
Oct
23
asked Implementing hitbox polygon
Oct
21
awarded  Supporter
Oct
7
awarded  Editor
Oct
7
revised Can Google Translate's audio files be used in a game?
added 1 characters in body
Jan
26
awarded  Teacher
Jan
25
answered Can Google Translate's audio files be used in a game?