| bio | website | transfer2pc.weebly.com |
|---|---|---|
| location | India | |
| age | 18 | |
| visits | member for | 1 year, 4 months |
| seen | 2 days ago | |
| stats | profile views | 45 |
About Me
I'm a +2 (SR. Inter) student learning java just for fun. I am running two websites, one in profile and the other is http://easyjavatutorial.weebly.com/
My Projects:
GEJ - (GameEngine for Java) - game-engine-for-java.googlecode.com
GECS - (GameEngine for C#) - game-engine-for-cs.googlecode.com
JINI - A Hand-Written INI Parser For Java - github.com/sriharshachilakapati/jini
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Jun 11 |
awarded | Caucus |
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May 4 |
awarded | Organizer |
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May 4 |
revised |
Winform + XNA (Microsoft Example) - Issues with Drawing Texture2D improved formatting |
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May 4 |
suggested | suggested edit on Winform + XNA (Microsoft Example) - Issues with Drawing Texture2D |
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Apr 23 |
awarded | Popular Question |
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Jan 26 |
comment |
How to store data in a data-driven RPG The thing very big is the data's size on disk. Keeping the whole game data in txt files makes it big. For example see an example where an int takes 4 bytes in memory but when in ASCII takes 8 bytes. So it's not generally advisable and maintaining would become rather complex. XML is several extra bytes than the txt files because we can't minimize the syntax. But in this context, most complex games uses binary data. |
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Jan 26 |
comment |
How to store data in a data-driven RPG @ashes999, Doesn't writing everything in txt, or xml makes the data very big? |
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Jan 23 |
awarded | Yearling |
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Jan 17 |
reviewed | Reviewed In Unity, can I load a local (/Resources folder) website to safari on an ipad |
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Jan 17 |
reviewed | No Action Needed Find the footprint of an isometric entity |
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Jan 17 |
answered | Multiple pipelined game loops |
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Jan 16 |
comment |
How do I export a Java project on Eclipse as an executable? I too was an NSIS fan. You can also convert jars to exe's with NSIS. See nsis.sourceforge.net/Best_Java_Launcher |
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Jan 16 |
reviewed | Reviewed Retrieve outer most points on a 2d graph |
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Jan 10 |
answered | Graphics not being displayed on OUYA |
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Jan 10 |
comment |
Game Development using C#.Net see monogame, cross platform alternative of xna. |
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Dec 29 |
comment |
Does Monogame on Windows Desktop use OpenGL or DirectX by default? No. It's not a solution. It's your current finding but it's not the actual solution. If it's the actual solution, you'd mark it Accepted. |
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Dec 29 |
comment |
Does Monogame on Windows Desktop use OpenGL or DirectX by default? If you had solved it before others did, you can use it. |
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Dec 28 |
comment |
Does Monogame on Windows Desktop use OpenGL or DirectX by default? It's worth as an edit to post or as a comment |
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Dec 28 |
comment |
I want to write a 3-D 1997-style commercial-quality game that can run on multiple operating systems all by myself At first read the faq to know what type of questions you can ask here. Also this is not as tutorial site to teach game programming free for you. And this site is here to help you if you are stuck. First try yourself. Also this requires lot of patience. Noticed your other question. This isn't a chat room. |
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Dec 27 |
revised |
Drag and Drop in Construct2 corrected spelling |