Sri Harsha Chilakapati

less info
301 reputation
113
bio website transfer2pc.weebly.com
location India
age 18
visits member for 1 year, 4 months
seen 2 days ago
stats profile views 45

About Me

I'm a +2 (SR. Inter) student learning java just for fun. I am running two websites, one in profile and the other is http://easyjavatutorial.weebly.com/

My Projects:

GEJ - (GameEngine for Java) - game-engine-for-java.googlecode.com

GECS - (GameEngine for C#) - game-engine-for-cs.googlecode.com

JINI - A Hand-Written INI Parser For Java - github.com/sriharshachilakapati/jini


Jun
11
awarded  Caucus
May
4
awarded  Organizer
May
4
revised Winform + XNA (Microsoft Example) - Issues with Drawing Texture2D
improved formatting
May
4
suggested suggested edit on Winform + XNA (Microsoft Example) - Issues with Drawing Texture2D
Apr
23
awarded  Popular Question
Jan
26
comment How to store data in a data-driven RPG
The thing very big is the data's size on disk. Keeping the whole game data in txt files makes it big. For example see an example where an int takes 4 bytes in memory but when in ASCII takes 8 bytes. So it's not generally advisable and maintaining would become rather complex. XML is several extra bytes than the txt files because we can't minimize the syntax. But in this context, most complex games uses binary data.
Jan
26
comment How to store data in a data-driven RPG
@ashes999, Doesn't writing everything in txt, or xml makes the data very big?
Jan
23
awarded  Yearling
Jan
17
reviewed Reviewed In Unity, can I load a local (/Resources folder) website to safari on an ipad
Jan
17
reviewed No Action Needed Find the footprint of an isometric entity
Jan
17
answered Multiple pipelined game loops
Jan
16
comment How do I export a Java project on Eclipse as an executable?
I too was an NSIS fan. You can also convert jars to exe's with NSIS. See nsis.sourceforge.net/Best_Java_Launcher
Jan
16
reviewed Reviewed Retrieve outer most points on a 2d graph
Jan
10
answered Graphics not being displayed on OUYA
Jan
10
comment Game Development using C#.Net
see monogame, cross platform alternative of xna.
Dec
29
comment Does Monogame on Windows Desktop use OpenGL or DirectX by default?
No. It's not a solution. It's your current finding but it's not the actual solution. If it's the actual solution, you'd mark it Accepted.
Dec
29
comment Does Monogame on Windows Desktop use OpenGL or DirectX by default?
If you had solved it before others did, you can use it.
Dec
28
comment Does Monogame on Windows Desktop use OpenGL or DirectX by default?
It's worth as an edit to post or as a comment
Dec
28
comment I want to write a 3-D 1997-style commercial-quality game that can run on multiple operating systems all by myself
At first read the faq to know what type of questions you can ask here. Also this is not as tutorial site to teach game programming free for you. And this site is here to help you if you are stuck. First try yourself. Also this requires lot of patience. Noticed your other question. This isn't a chat room.
Dec
27
revised Drag and Drop in Construct2
corrected spelling