405 reputation
26
bio website nicholaswellcome.com
location Boston, MA
age 26
visits member for 2 years, 9 months
seen yesterday

Software Engineer


Sep
26
comment What kind of gaming experiences does hiding game play stats and formulas cultivate?
This is a great framework for thinking about this question. I would add that you can let the player have some say over where they want the game to fall on this spectrum. For instance, Telltale's Walking Dead games have the option to completely disable the UI elements for hardcore fictionalists. On the other side, the old Infinity Engine games (Baldur's Gate) had the ability to pull up a log of the actual dice rolls the game was making for systemists, but that wasn't shown by default so as to not offend fictionalists.
Apr
2
awarded  Critic
Apr
2
comment Why don't all games permit changing the field of view?
Allowing an adjustable FOV is potentially much more work than just one line of code. J. Kyle Pittman from Gearbox wrote a good piece about the problems adding adjustable FOV to Borderlands 2 caused, you should read it: gearboxsoftware.com/community/articles/1061/…
Jan
23
awarded  Yearling
Sep
30
answered How can I make the “Strength” attribute more attractive to Wizard/Caster classes in a RPG game?
Jun
14
answered Generating spritesheet(s) on load
Apr
1
comment Simple browser game help
JClaspill makes a good point, the player can do whatever they want in your game's code with a JavaScript debugger unless you keep the game logic on a server. There is also the fact that localStorage gets wiped out if the player clears their cache, you might want to warn players of this.
Apr
1
answered Simple browser game help
Mar
27
answered Javascript board game: looking for optimization
Mar
19
awarded  Nice Answer
Mar
19
awarded  Yearling
Mar
15
awarded  Citizen Patrol
Mar
15
awarded  Teacher
Mar
15
answered Why should I choose to design a health bar rather than heart containers?
Feb
10
awarded  Supporter
Jan
18
awarded  Autobiographer