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visits member for 2 years, 10 months
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Programmer, game designer, master's in physics.

Published boardgame: http://nestorgames.com/#linkage_detail


2d
comment Create player rankings?
If a very low-ranked person beats a high-ranked person, I think ELO assumes it was a fluke. This whole issue of ranking systems that only use win/loss as an input is complex. I recommend reading this: en.wikipedia.org/wiki/Elo_rating_system
Nov
20
comment Pathfinding in an one-dimensional array?
Show code. Also, this is probably better asked on StackOverflow since it's really a programming question that could have nothing to do with games.
Nov
18
comment What is the correct way to authenticate a player with password from Unity to a php api server?
No trouble with Apple at all.
Nov
18
comment What is the correct way to authenticate a player with password from Unity to a php api server?
You are vulnerable without HTTPS. I'm just calling it like it is. Implementing your own security would A) be insecure B) take a very long time. Our Unity game goes over HTTPS, and it works fine. As far as my personal projects, I'm at a webhost that does HTTPS for me. They do myproject.secure.hostcompany.com, and they have a shared certificate for secure.hostcompany.com that their subscribers can use without extra charge.
Nov
18
answered What is the correct way to authenticate a player with password from Unity to a php api server?
Nov
15
awarded  Notable Question
Nov
10
revised How do i calculate the velocity of a sprite after it leaves circular motion?
added 22 characters in body
Nov
10
comment How do i calculate the velocity of a sprite after it leaves circular motion?
That was of course what I meant I will edit to clarify. :)
Nov
9
answered How do i calculate the velocity of a sprite after it leaves circular motion?
Nov
7
comment System.StackOverflowException error
If that's the problem, click the checkmark to indicate this answered your question. It tells other people that this question has been answered.
Nov
7
answered System.StackOverflowException error
Oct
30
accepted How do I make an object's y-axis align with a Vector3?
Oct
30
awarded  Explainer
Oct
30
revised Why are leaderboards often separated between platforms?
Fixed some stuff
Oct
30
suggested suggested edit on Why are leaderboards often separated between platforms?
Oct
30
answered Why are leaderboards often separated between platforms?
Oct
29
comment When would a mesh collider be better than primitive colliders
Well, without the source, we would only be guessing how exactly they do this stuff.
Oct
29
answered When would a mesh collider be better than primitive colliders
Oct
27
revised Key mapping for a 2-players game
added 195 characters in body
Oct
27
answered Key mapping for a 2-players game