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8h
accepted How do I make UIText scale properly in a VerticalLayoutGroup in Unity?
1d
answered How do I make UIText scale properly in a VerticalLayoutGroup in Unity?
Aug
31
comment How do I make UIText scale properly in a VerticalLayoutGroup in Unity?
The game will only ship portrait. But I'm using the Aspect Ratio Fitter to "black bar" the layout and use a fixed aspect rectangle for the UI. I am testing by switching between landscape and portrait to make sure it's scaling things the way I expect.
Aug
30
asked How do I make UIText scale properly in a VerticalLayoutGroup in Unity?
Aug
24
comment Monetize solitaire game
I'm hoping this question can get a couple upvotes even though it's off topic so he can come chat with us.
Aug
24
comment Monetize solitaire game
A good question in itself, but not suitable to our site's Q&A format. We'd love to discuss it in chat though. Come by! chat.stackexchange.com/rooms/19/game-development
Aug
10
awarded  Enlightened
Aug
10
comment Can I include a public domain book in my game?
This is how we do it on StackExchange. We tell people that it's not a good idea to get legal advice here, because it's not legal advice. It's just some random person on the internet giving an answer. Trusting you won't get sued because of what some random person on the internet says isn't smart. But we know that most of these people won't really consult a lawyer. So we give our best answer anyway.
Aug
8
awarded  Good Answer
Aug
7
revised Can I include a public domain book in my game?
added 8 characters in body
Aug
7
comment Can I include a public domain book in my game?
Are you saying it's not true that he can include Alice in Wonderland, or it's not true he can do what he wants with public domain stuff? Because my answer, if you read it carefully, does not say he can definitely use Alice in Wonderland.
Aug
6
awarded  Nice Answer
Aug
6
answered Can I include a public domain book in my game?
Jul
10
comment Can Unity support / use textures that are not square?
I think it does, but I'm not sure.
Jul
10
comment Can Unity support / use textures that are not square?
You don't have to eyeball it. You send it a 1024x512 texture, and on iOS, you can check its properties and it will be 1024x1024.
Jul
10
comment Can Unity support / use textures that are not square?
Experimentation is the best way to be sure. Put in a texture on the platform in question, then look at the resulting Texture2d you get at runtime. Then you'll see what happens.
Jul
10
answered Can Unity support / use textures that are not square?
Jul
8
comment How not to show ads to paid customers when I decided to make it free?
The people who paid will feel cheated when it goes free.
Jul
8
answered Swapping graphics engines
Jul
6
comment What is the difference between games technology and games development?
You have a good question, though it's not a good fit for this site. The answer depends entirely upon the school you're looking at.