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Programmer, game designer, master's in physics.

Published boardgame: http://nestorgames.com/#linkage_detail


18h
comment Take my app out of review?
stackoverflow.com/questions/4915584/…
1d
comment What's the economical design difference for a global auction house or seperate auction traders?
In EVE-Online, some players make money JUST doing arbitrage. I made several billion ISK doing this. Which is interesting in that in EVE, the only cost for travel is time; there are no fuel costs.
1d
answered Error BCE0043,BCE0044 and UCE001
Jun
28
comment Can names of abilities or spells within a game be trademarked/copyright?
Ask a lawyer....
Jun
18
comment Unity procedural TileMap generation without creating gameobject per tile
You've cross posted this to two SE sites. Pick one.
Jun
10
comment How to i create a Particle system in unity5?
Unity has built-in particle system. Check the docs.
May
28
comment unity animation won't play unless input key is held
Remove the else clause, and it will stop doing this. How you deal with these issues depends on how your game is set up, and is beyond the scope of an answer to your question.
May
28
answered unity animation won't play unless input key is held
May
27
revised How can I make backtracking interesting?
added 1 character in body
May
27
awarded  Nice Answer
May
26
comment Level Data with JSON
pro.jsonlint.com for testing JSON structure.
May
25
comment I can't add script in unity
"Make sure that there no compile errors and that the file name and class name match." Always read your error messages carefully.
May
14
revised Are there copyrights for board game Risk and can I make the game, or similar, for mobile?
added 1 character in body
May
12
accepted How do I get GL.IssueRenderEvent to work on iOS with Unity 5?
May
12
answered How do I get GL.IssueRenderEvent to work on iOS with Unity 5?
May
11
answered unity how to keep prefabs updated
May
11
comment unity how to keep prefabs updated
Just wanted to make sure that was your problem. :)
May
11
comment unity how to keep prefabs updated
If you update a prefab, and hit "Apply" it should do what you're asking.
May
8
comment How to smoothly display opponents in realtime multiplayer game
You're better off reading about this topic. A google search should bring up various blogs and developers talking about how they dealt with this. Or you could grab the source to an engine like Quake 3 and see how they actually did it. This is a Q&A site, designed for well-defined questions with well-defined answers.
May
8
comment How to smoothly display opponents in realtime multiplayer game
That question has quite massive scope. There are many ways this can be done.