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Programmer, game designer, master's in physics.

Published boardgame: http://nestorgames.com/#linkage_detail


15h
comment Too little too late for me?
Come here if you want to chat with people about this topic. It's an off-topic question, but it's good for discussion in the chat room. chat.stackexchange.com/rooms/19/game-development
Aug
12
comment Does `yield return false;` have special meaning in Unity3d C# scripts?
@O.R.Mapper Right. :)
Aug
12
comment Does `yield return false;` have special meaning in Unity3d C# scripts?
@O.R.Mapper I know it does not extend C#. I never said it did. I said you can do different things with yield related to coroutines in Unity, and their documentation isn't clear about what's available. I know that WaitForSeconds has to be declared. The problem is that Unity doesn't tell you in an obvious place what is declared that can be used in this instance. I was never under the impression that this was an "extension to the language".
Aug
8
comment How can I implement a percentage chance to perform some action?
This question seems to be more fitting for Google.
Aug
7
awarded  Nice Question
Aug
6
comment Does `yield return false;` have special meaning in Unity3d C# scripts?
If I were in a .NET C# project made with Visual Studio without Unity and I did yield return WaitForSeconds(5.f); it would not compile. I am aware that yield is not new. But you can do different things with it in Unity, and they are not clear at all in their documentation about what is special to Unity and what is not.
Aug
5
revised Does `yield return false;` have special meaning in Unity3d C# scripts?
added 3 characters in body; edited title
Aug
5
accepted Does `yield return false;` have special meaning in Unity3d C# scripts?
Aug
5
asked Does `yield return false;` have special meaning in Unity3d C# scripts?
Aug
4
awarded  Popular Question
Jul
21
comment If I convert my LibGDX game to an exe, is it legal?
And obfuscation is a seperate question.
Jul
21
comment If I convert my LibGDX game to an exe, is it legal?
Never get legal advice from the web. Read the licenses attached to LibGDX.
Jul
15
revised Grow first, Ads later for mobile games?
added 88 characters in body
Jul
15
revised Grow first, Ads later for mobile games?
added 1 character in body
Jul
15
answered Grow first, Ads later for mobile games?
Jul
2
awarded  Curious
Jun
30
answered How can I make new strategies viable?
Jun
26
comment Should I assign a unique ID to individual units of game currency?
Counterfeiting isn't possible in a game? Ask Diablo II devs about that.
Jun
18
awarded  Nice Answer
Jun
17
answered How can the lategame in a 4X game be made more exciting?