- I know well: C++, C#, Lua.
- Some knowledge: C, Scala, Java, ActionScript 2.0, Python, HTML.
- Currently using: C#.
Game and Physics Engines
- I know well: GameBryo, QuickStart Engine, Havok, JigLibX.
- Some knowledge: Unity 5.x, Orge3D.
- Currently using: Unity 5.x.
APIs, IDEs, and Misc
59 What is the future of XNA in Windows 8 or how will managed games be developed in Windows 8? jan 17 '12
16 Interaction between engine parts feb 9 '12
11 Is the way I remove objects causing a memory leak? feb 26 '12
10 How do they made Pokémon games so flawlessly balanced? feb 24 '12