18 reputation
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bio website grafighters.com
location NYC
age 26
visits member for 2 years, 9 months
seen Aug 8 '13 at 21:33

Getting busy.


Jan
18
awarded  Popular Question
Jan
17
comment Export Maya Animation Data
Thanks guys. While the below answer is a correct one, for this particular case we ended up exporting as an .FBX file, then importing into unity. We have more experience with Unity and from there it seemed easier to simply grab the X and Y location of each joint.
Jan
17
awarded  Supporter
Jan
17
awarded  Scholar
Jan
17
accepted Export Maya Animation Data
Jan
16
awarded  Editor
Jan
16
revised Export Maya Animation Data
added 681 characters in body
Jan
12
awarded  Student
Jan
12
asked Export Maya Animation Data
Jan
12
awarded  Autobiographer