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location Netherlands
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visits member for 1 year, 5 months
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May
16
answered How to prevent the “Too awesome to use” syndrome
Apr
25
comment A* path finding for road network - data structure to represent directivity
For A* you need the true distances (cost function) per neighbor as well.
Apr
19
comment How to develop multi-player game without involving server side code?
Could you add some examples of those frameworks? We might be able to give a better answer if we understand your problem domain better.
Apr
19
comment Generate slot combinations
Should win exactly $200, or should win an expected $200? The latter is in fact quite legal for real-money games (where the payout ratio must generally be stated)
Apr
19
comment Are hidden stats a good idea?
You can make the feedback even more explicit. E.g. instead of showing a mana bar, show a "casting progress bar". Highly capable wizards would fill their casting bar quicker. For archers, you can do the reverse. Show an aiming circle, which shrinks over time. For better archers, the dispersion shrinks faster. (This is in fact how World of Tanks communicates gun dispersion in-game)
Mar
25
comment Can “dumbphones” play JavaScript games?
Nokia Series 40 would be a typical edge case. It's positioned below Nokia's Windows 8 smartphones, but does have Webkit and thus javascript.
Mar
25
comment Can “dumbphones” play JavaScript games?
C++ interpreters? No, C++ is compiled, certainly in the smartphone world. as far as they have webbrowsers, they're typically limited in functionality and have no JS engine.
Mar
15
comment Are models on 3D warehouse free of copyright?
Note that "free of copyright" works are a subset of "free to use" works. Your title is more specific than the body of your question.
Mar
15
comment Why should I choose to design a health bar rather than heart containers?
Doesn't matter, actually. Numerically going from 300 health to 3000 health is equivalent to a reduction in damage taken by 90%. I.e. you can model the same effect as an "armor rating".
Feb
20
answered Calculating impulse propagation through a rigid body after a collision
Feb
15
comment How to do FoV similiar to Nethack?
If the outer wall is closed, you can also cast rays to each point on the wall. Depending on layout, this may be more efficient.
Feb
13
answered How should I manage the AI using lua scripts?
Jan
29
comment UI of a city-building game
... in 3D. A 2D citybuilding game could reasonably be done in Javascript. Think SimCity original. You could almost do that with a <table> !
Jan
21
comment Modeling speed of light information propagation in space combat sim
You say your model is physically accurate. Is that Newtonian or relativistic? That might make a big difference on such scales.
Dec
5
comment Elegant solution for coloring chess tiles
IsSecondRow really should have been named IsEvenRow. It's a rather convoluted way to get the low bit of row: first shift the bits of row 3 positions to the right, then discard all but the LSB of row, then check if the 4th bit of cellnum is set.
Dec
3
comment Converting Degrees to X and Y Coordinate change
Why do you want a method working on degrees? That's rarely the best representation. Often you're better off by using a {dx,dy} pair.
Nov
20
comment Triangle - Rectangle Intersection in 2D
The picture is not complete. Take e.g. the top left green polygon: it has 5 edges and doesn't include the corner of the rectangle. You can also draw a very similar triangle which does contain the corner of the rectangle, in which case the intersection has 4 edges. Similarly, the big triangle crosses opposite sides of the rectangle, but you can also draw a rectangle which crosses adjacent sides of the rectangle.
Oct
15
answered How do patches in games work?
Sep
25
awarded  Supporter
Sep
21
comment Circular movement - eliminating speed ups near Y = 0
This is about as efficient as calculating the derivate position.X -= speed * (Math.Sin(time*speed) * radius