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MbHimself

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30 reputation
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age 19
visits member for 1 year, 4 months
seen Jul 4 '12 at 17:06
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30 reputation
bio website visits member for 1 year, 4 months
3 badges
location seen Jul 4 '12 at 17:06
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2 Questions

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How should I handle shared classes between the Game project and the Content Extension Library?
2
Would it be too much overhead to keep a HashMap of variables on a server per object for the purpose of syncing object changes with the client?

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+15 How should I handle shared classes between the Game project and the Content Extension Library?
+10 Would it be too much overhead to keep a HashMap of variables on a server per object for the purpose of syncing object changes with the client?

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c#
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mmo
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xna
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client-server
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xna-content-pipeline
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networking
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architecture
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java

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