31 reputation
5
bio website
location
age
visits member for 2 years, 11 months
seen Mar 3 '12 at 17:51

Nov
14
awarded  Popular Question
Feb
2
revised Problem loading content in WinForms using XNA
edited body
Jan
10
awarded  Scholar
Jan
10
accepted Problem loading content in WinForms using XNA
Jan
9
awarded  Teacher
Jan
9
awarded  Student
Jan
9
answered Problem loading content in WinForms using XNA
Jan
9
revised Problem loading content in WinForms using XNA
deleted 774 characters in body
Jan
8
comment Problem loading content in WinForms using XNA
True, I added a reference to my game from my Game Editor which is a WinForm application. By doing this all my "raw assets" will also be compiled to my GameEditor's bin folder. The problem actually was that my game's asset's were compiled for the HiDef Game profile and not for the Reach profile, which the sample's classes seem to use. Since I'm a newbie on this site I can't answer my own question, so I edited the question to include my answer.
Jan
8
revised Problem loading content in WinForms using XNA
added 774 characters in body
Jan
8
asked Problem loading content in WinForms using XNA
Jan
8
awarded  Editor