| bio | website | |
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| location | ||
| age | ||
| visits | member for | 1 year, 4 months |
| seen | Apr 28 at 18:27 | |
| stats | profile views | 9 |
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Apr 5 |
awarded | Popular Question |
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Jan 17 |
awarded | Popular Question |
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Jan 15 |
asked | Getting whole world velocity using bullet physics |
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Jan 15 |
awarded | Student |
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Jan 15 |
asked | how get collision callback of two specific objects using bullet physics? |
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Jan 12 |
comment |
Detect two specific objects collision with bullet physics @Maik sorry but I don't get it. The first two parameters of btMainfoldPoint are vectors of points possition. I don't know what you mean. |
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Jan 12 |
comment |
Detect two specific objects collision with bullet physics Yes, but how you can guess which point is from which object? |
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Jan 12 |
asked | Detect two specific objects collision with bullet physics |
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Jan 8 |
accepted | Object rotating error in Bullet Physics with OpenGL |
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Jan 8 |
comment |
Object rotating error in Bullet Physics with OpenGL Thank you very, very much for your help and advice. Now it works just great. |
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Jan 7 |
asked | Object rotating error in Bullet Physics with OpenGL |
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Jan 7 |
awarded | Scholar |
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Jan 7 |
accepted | Bullet physics with OpenGL |
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Jan 7 |
accepted | Change collision body position in Bullet Physics Hello World project |
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Jan 6 |
comment |
Change collision body position in Bullet Physics Hello World project I think yes. Can you write something about it - maybe edit your previous answer? And what to do with this axis and ball position? |
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Jan 6 |
comment |
Change collision body position in Bullet Physics Hello World project For now it has lower priority, but in fact I would like to. Some of objects yes. Maybe by adding some force - I am making bowling game and I have got my own physics which is quite poor. And this sphere is a prototype for new ball. But as I said now even if I would be able to change position to defined in code would be nice. But I can't |
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Jan 6 |
awarded | Editor |
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Jan 6 |
comment |
Change collision body position in Bullet Physics Hello World project edited hope it would help |
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Jan 6 |
revised |
Change collision body position in Bullet Physics Hello World project added 154 characters in body |
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Jan 6 |
comment |
Change collision body position in Bullet Physics Hello World project When I am changing X or Z axis sphere is responding to gravity. It don't take X or Z values. Simply just like there would be 0 still. |