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Aug
25
awarded  Populist
Aug
20
awarded  Mortarboard
Aug
20
awarded  Good Answer
Aug
19
awarded  Nice Answer
Aug
19
answered How does one escape the GPL?
Aug
15
answered Programming languages reccomended for a career in game design
Aug
14
revised Does Macbook Air 2012 (Intel HD4000) support GLSL 1.3+?
GLSL version clarification.
Aug
14
answered Does Macbook Air 2012 (Intel HD4000) support GLSL 1.3+?
Aug
10
comment Current status of 3D Sound Effect APIs in games
@Petr Abdulin: While Creative's OpenAL is not open-source anymore, many people actually mean OpenAL Soft (kcat.strangesoft.net/openal.html) when they talk about open implementation of OpenAL.
Aug
7
comment Can I use the ENet library in a commercial game?
@Bartek Please accept the answer if it satisfies you by clicking the check mark below the score.
Aug
7
comment Can I use the ENet library in a commercial game?
That is correct (just write something like "This software uses ENet library, which license is as follows:", so that people don't mistakenly think that you are licensing the whole package as MIT).
Aug
7
revised Can I use the ENet library in a commercial game?
One more clarification.
Aug
7
answered Can I use the ENet library in a commercial game?
Aug
7
comment To what extent it is legal to declare support of third party commercial products' assets?
@Tom I amended my answer.
Aug
7
revised To what extent it is legal to declare support of third party commercial products' assets?
Added a paragraph.
Aug
7
answered To what extent it is legal to declare support of third party commercial products' assets?
Aug
6
answered Writing a shader once without using CG?
Aug
1
answered What's the name of the rendering problem I describe here?
Jul
31
answered Javascript and PHP for real-time multiplayer?
Jul
29
answered Using pixel art on small high resolution screens