2,245 reputation
1616
bio website tapiov.net
location Finland
age
visits member for 2 years, 11 months
seen yesterday

Games developer.


Sep
24
awarded  Autobiographer
Jan
2
awarded  Yearling
Dec
22
comment Limitations of p2p multiplayer games vs client-server
What do you mean "not applicable at the moment"? There are lots of games that use P2P for networking. Also, "none of the peers knows all other peers" is worded wrong. While in practice relays need to be supported in order to improve robustness, it's entirely possible to have a perfect everybody-to-everybody network topology, especially with small peer counts or in LAN where there's no NAT routers interfering.
Dec
4
reviewed No Action Needed Goalkeeper Jumping Algorithm?
Dec
4
reviewed Reviewed How do I get my game on Facebook?
Oct
2
comment Separating game data/logic from rendering
@teodron: Why didn't you put that as an answer?
Jul
31
reviewed No Action Needed How do I come up with the game mechanics for a puzzle game?
Jun
19
awarded  Constituent
Jun
11
awarded  Caucus
Jun
3
reviewed Approve Load character animation on button press - Unity3D
Jun
3
reviewed No Action Needed Is it feasible for a Server to send nothing more than a tile-based area to a Client?
Apr
24
comment Does Macbook Air 2012 (Intel HD4000) support GLSL 1.3+?
@iamcreasy: Find out what graphics card your desired generation has and refer to the link or this matrix. Basically, if it's not very old, it will run 3.2core on a recent OSX.
Apr
23
comment Does Macbook Air 2012 (Intel HD4000) support GLSL 1.3+?
@iamcreasy: Core profile does not have deprecated stuff such as the fixed function pipeline. If an implementation does not support a particular version of OpenGL, it is not required to support the associated GLSL version either. Most vendors have added support for OpenGL versions chronologically, but Apple skipped OpenGL 3.0 and 3.1 and ditched compatibility profile in doing so (implementing compatibility would have basically meant implementing also the versions below).
Apr
22
awarded  Custodian
Apr
22
reviewed Reviewed How to do branching dialogue in javascript
Mar
27
answered Good technological solutions to build an ascii map and moving characters in a browser (like dwarf fortress)?
Mar
19
comment Should my platformer have collectibles?
In fact, LIMBO does have collectible eggs (well, actually you break them). Similar to Mirror's Edge, they are difficult to find.
Mar
6
awarded  Custodian
Mar
6
reviewed Looks OK What program generates character sprite sheets like this?
Mar
4
answered Making Procedurally Generated Top-Down Landscapes Interesting