| bio | website | |
|---|---|---|
| location | Munich | |
| age | ||
| visits | member for | 1 year, 4 months |
| seen | May 18 at 11:44 | |
| stats | profile views | 49 |
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Apr 13 |
accepted | Support for different resolutions in a tabletop environment |
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Apr 4 |
accepted | Which features belong to the engine and which ones to a game? |
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Mar 29 |
accepted | Approach on how to split game assets into split archives |
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Feb 8 |
accepted | Tile-based game with DirectX - issues with transparency and StretchRect |
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Sep 16 |
accepted | Lost transparency in SDL surfaces drawn manually |
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Sep 12 |
accepted | Custom extensible file format for 2d tiled maps |
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Sep 10 |
accepted | How to use caching to increase render performance? |
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Aug 3 |
accepted | Texturing voxel faces separately |
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Jul 29 |
accepted | Ways to expose engine API for text-adventure games (XML, JS/DSL, …) |
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Jul 29 |
accepted | Introducing generic commands in text-based interactive fiction game |
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Jan 22 |
accepted | Why does V8 not run with SDL threads? |
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Jan 7 |
accepted | Pokemon Battle System A.I |