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seen Sep 24 '13 at 18:41

Undergrad physics student who likes games.


Nov
29
revised How to make a stack stable? Need help for an explicit resting contact scheme (2-dimensional)
deleted 10 characters in body
Nov
24
revised How to make a stack stable? Need help for an explicit resting contact scheme (2-dimensional)
edited title
Nov
24
revised How to make a stack stable? Need help for an explicit resting contact scheme (2-dimensional)
edited title
Nov
24
revised Point of contact of 2 OBBs?
deleted 133 characters in body
Nov
24
revised Point of contact of 2 OBBs?
added 27 characters in body
Nov
24
revised How to make a stack stable? Need help for an explicit resting contact scheme (2-dimensional)
deleted 7 characters in body
Nov
24
revised How to make a stack stable? Need help for an explicit resting contact scheme (2-dimensional)
added 172 characters in body
Nov
23
revised Point of contact of 2 OBBs?
added 273 characters in body
Nov
23
answered Point of contact of 2 OBBs?
Nov
23
comment How to make a stack stable? Need help for an explicit resting contact scheme (2-dimensional)
Yeah. If I turned the adhesion stabilization off, objects will stabilize at a separation larger than 0 at arbitrary orientation (so e.g., a box falling onto the ground will stop before it even touches the ground). Also, this doesn't give rise to stickiness because the impulse (of the stabilization plus the normal force) can only push objects apart, but not pull together. The adhesion stabilization works because if it is on, then objects will be pushed apart less compared to when it is off.
Nov
22
revised How to make a stack stable? Need help for an explicit resting contact scheme (2-dimensional)
Response to Cholesky
Nov
22
revised How to make a stack stable? Need help for an explicit resting contact scheme (2-dimensional)
Response to Cholesky
Nov
21
awarded  Supporter
Nov
21
revised I need help with 2D collision response (of stacking rotating polygons, with friction and gravity, for a game)
Closing statement
Nov
21
asked How to make a stack stable? Need help for an explicit resting contact scheme (2-dimensional)
Apr
24
revised I need help with 2D collision response (of stacking rotating polygons, with friction and gravity, for a game)
Latest update
Apr
24
comment I need help with 2D collision response (of stacking rotating polygons, with friction and gravity, for a game)
On chapter 3 and seems it is just the right reference I need! Gonna read through it as soon as possible. Thanks so much!
Apr
24
accepted I need help with 2D collision response (of stacking rotating polygons, with friction and gravity, for a game)
Apr
24
awarded  Scholar
Dec
26
awarded  Student