41 reputation
4
bio website
location
age
visits member for 2 years, 7 months
seen Dec 31 '13 at 22:58

Jun
3
awarded  Popular Question
Dec
27
awarded  Supporter
Dec
26
revised How does this animation work?
added 83 characters in body
Dec
26
asked How does this animation work?
Dec
26
comment Creating a basic character skeleton from code
It probably is beyond my current skills. However this is the project I'd like to start. I've been trying to learn as much as I can so I can chose which system to start figuring it out in, since once I start the system will be my limiting factor. Thank you for your help.
Dec
26
comment Creating a basic character skeleton from code
But how would I take those parameters to make the model's structure, like how they fit together into joints and such. I know how to set basic shapes to parameters in 3d modeling programs, but not how to make multiple shapes change while staying connected to each other. I don't really know where to start making the parts parameterized in the skeleton either.
Dec
26
comment Creating a basic character skeleton from code
Basically I want to code a model from a set of "genes". The genes would show parameters like the lengths, joint types, direction, and such. Then the system I want to make would use that information to create a 3d model. Then I could alter the genes/parameters to create a different model. So the system is like turning DNA from genotype to phenotype. I need to be able to create a skeleton/model from a set of parameters. Thanks for helping out btw
Dec
26
comment Creating a basic character skeleton from code
I'm more looking for data with direction. Less like arbitrary data and more like DNA, I want it to have the instructions to make the model.The user won't be able to specify any inputs either. Creating a skeleton would work, but how would I be able to make the bone lengths and such parametrizable?
Dec
26
comment Creating a basic character skeleton from code
The initial problem I'm having is turning the data string for the bone information into a model. I've looked into turtle graphics, primitive instancing, l-systems, metaballs, and FReps. But I still don't know what to use for the bone modeling. My goal is to make the bones and joints model out of simple instructions (like the bone length, joint type, and direction the bone grows in). I just can't find a method to draw the bones.
Dec
25
asked Creating a model procedurally through coding?
Dec
25
awarded  Editor
Dec
25
revised Creating a basic character skeleton from code
added 1137 characters in body
Dec
24
awarded  Student
Dec
24
asked Creating a basic character skeleton from code