Amateur C++ programmer who likes to dabble in 3D games programming, for the most part using the Ogre 3D rendering engine. Holds a position as a Moderator of the great Ogre 3D community. Member of the Ogitor team - www.ogitor.org - a 3d scene editor for Ogre, powered by Qt and Angelscript. Web programming using PHP is yet another interest. So little time, so many things to do!