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visits member for 1 year, 5 months
seen Aug 29 '12 at 16:11
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137 reputation
bio website visits member for 1 year, 5 months
5 badges
location seen Aug 29 '12 at 16:11
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4 Questions

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3
Can glTexImage2D() use an already existing memory block?
2
Can I use PBOs for textures in iOS?
1
Translate the ModelView matrix, or change vertex coordinates?
0
Should I use a VBO if the vertex data changes from time to time?

137 Reputation

+15 Can glTexImage2D() use an already existing memory block?
+10 Can I use PBOs for textures in iOS?
+5 Translate the ModelView matrix, or change vertex coordinates?

0 Answers

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8 Tags

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opengl-es × 3
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vbo
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opengl-es2 × 3
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vertex-arrays
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ios × 2
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performance
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opengl
0
memory-efficiency

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