| bio | website | matlabcorner.wordpress.com |
|---|---|---|
| location | Israel | |
| age | 31 | |
| visits | member for | 1 year, 5 months |
| seen | May 18 at 20:57 | |
| stats | profile views | 17 |
Visit my new blog about Matlab and Image Processing!
My favorite answers:
How to close files after an error happened in Matlab (Matlab, OOP)
Image filters and noise (Image Processing)
Identification of leaves (Computer Vision)
Deconvolution (Signal processing)
Deconvolution, slightly expanded (Signal Processing)
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May 16 |
comment |
How to prevent the “Too awesome to use” syndrome @NicolBolas, surely if you just randomly explode without any warning, it is useless. But if the game is designed in a way that allows you to notice a desperate situation, and have some time to ponder about it, it does work. |
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May 16 |
comment |
How to prevent the “Too awesome to use” syndrome It is solved quite well in games with permanent death feature, like roguelikes. In these kind of games, when you are afraid to die, you will use these consumables in desperate situations. |
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Oct 13 |
awarded | Autobiographer |
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Sep 5 |
revised |
How to create a mathematical mechanism in order for a game to be balanced? added 1 characters in body |
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Jan 29 |
accepted | How to debug easily an 2D arcade game? |
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Dec 31 |
accepted | Is there a good guide on terrain topography creating? |
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Dec 31 |
awarded | Editor |
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Dec 31 |
revised |
Is there a good guide on terrain topography creating? added 409 characters in body; edited tags; edited title |
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Dec 31 |
asked | Is there a good guide on terrain topography creating? |
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Dec 30 |
asked | How to debug easily an 2D arcade game? |
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Dec 23 |
awarded | Scholar |
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Dec 23 |
accepted | How to create a mathematical mechanism in order for a game to be balanced? |
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Dec 23 |
comment |
How to create a mathematical mechanism in order for a game to be balanced? From your comment, it sounds like there is a hidden math. Only the path to it is unknown. Kind of like a blind optimization. |
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Dec 23 |
awarded | Student |
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Dec 22 |
asked | How to create a mathematical mechanism in order for a game to be balanced? |
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Dec 16 |
awarded | Supporter |