2,428 reputation
523
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location Netherlands
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visits member for 2 years, 4 months
seen 2 days ago

Mar
31
awarded  Revival
Mar
30
answered Carve river beds into existing 3d procedural generated terrain
Jan
18
reviewed Reject suggested edit on Bezier Curves for visual programming node connectors
Jan
15
reviewed Approve suggested edit on when to use vertex array and when to use vbo
Jan
13
comment How does the Simple Stupid Funnel Algorithm work?
@Rolfcore Is the answer clear? If not, which parts need improvement?
Jan
6
revised How does A* pathfinding work?
Djikstra -> Dijkstra
Jan
4
revised How does the Simple Stupid Funnel Algorithm work?
fixed error
Jan
3
revised How does the Simple Stupid Funnel Algorithm work?
some formatting, clarification
Jan
3
revised How does the Simple Stupid Funnel Algorithm work?
deleted 43 characters in body; edited tags; edited title
Jan
3
answered How does the Simple Stupid Funnel Algorithm work?
Dec
14
awarded  Yearling
Oct
27
answered How to get all keys and values of the PlayerPrefs in Unity?
Jul
1
comment What are the pro/cons of Unity3D as a choice to make games?
@Katana314 Of course in C++11: for ( auto x : xs ).
Jun
19
awarded  Custodian
Jun
16
comment Are collision detection always O(n^2)?
The main thing that makes this algorithm (theoretically) fast is the incremental sorting which relies on the assumption that objects don't move a lot from physics frame to frame. I think you should elaborate a little more on this instead of settling for "Basically you sort the objects by one coordinate." Saying "sort" implies O(n log n) at best if you don't supply any further context.
Jun
11
awarded  Caucus
Jun
4
comment How to decide on game ideas in a team
Don't worry about people stealing your ideas, because, as you say, "everyone feels his/her own idea is the best". Besides, things can only get better when people re-use other people's ideas, cf. most of history. Lastly, if you are worried that people within your team will steal your ideas then you have an other, bigger problem.
Apr
16
revised glDisableClientState in OpenGL
formatting
Apr
5
comment How do I undo changing the color of an image in Slick2d?
@Matthew Right, I corrected the code for your copy-pasting convenience.
Apr
5
revised How do I undo changing the color of an image in Slick2d?
added 6 characters in body