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 Revival
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~116k people reached

Aug
21
awarded  Revival
Aug
21
reviewed Close How can I convert the 3D Object designed in MAYA or 3D Max to OpenGL Object?
Aug
21
answered LibGDX, Box2D , Destroy body into parts
Aug
21
reviewed Close NodeJS setTimeOut - How to run callback before delay time exceeded
Aug
18
awarded  Nice Question
Aug
13
awarded  Custodian
Aug
12
reviewed Leave Closed Where are all the tutorials for libGDX?
Aug
12
reviewed Close Scripting: to block or not to block
Aug
12
reviewed Close How can I split my entity manager class into a gameworld class and gamerenderer class?
Aug
12
comment How can I split my entity manager class into a gameworld class and gamerenderer class?
Use something like Artemis ODB or Ashley. Also, the whole point of an ECS is to have systems making stuff for you on components, so Iterating entities themselves is of no good use.
Aug
12
reviewed Close Unity 5.1 Asset bundle for windows
Aug
12
reviewed Leave Open Implement ARToolkit SDK for Augmented reality for iOS application
Aug
12
reviewed Close Resource management questions
Aug
12
revised How can I create or extrude a mesh along a spline?
better explanation, typo fixes
Aug
11
answered What will happen with PlayerPrefs data after updating the app?
Aug
11
reviewed Approve Can't move bone on blender. “Location” transform grayed out
Aug
11
reviewed Edit How to set borders in Rubik's cube using opengl GLSurfaceView
Aug
11
revised How to set borders in Rubik's cube using opengl GLSurfaceView
Edits Tags and make more understandable question.
Aug
11
comment How to set borders in Rubik's cube using opengl GLSurfaceView
If you're new, I'd recommend you to try something like LibGDX instead of going right into Android's API.
Aug
3
revised Optimized linear to sRGB GLSL
Various gramatical erros and code formatting