3,074 reputation
11127
bio website bordeen.blogspot.com
location Brazil
age 18
visits member for 2 years, 11 months
seen yesterday

lots of ideas to code


1d
comment Should I use Box2D for collision-detection only (not simulating physics)?
I don't see why this is a off-topic question, it seems pretty valid to me. But it is a duplicate of stackoverflow.com/questions/16309280/…, by the way: don't do it, it is going to look choppy and unstable, since the integrator is part of the collision detection on Box2D, that is, it uses the velocity, torque and acceleration data as part of the guess-work to detect collisions.
1d
comment How to create a game animated guide?
I see your efforts in editing the question, it's indeed better, but I still don't see what you're really asking here. If it's ideas for an animated tutorial, then I fear we won't be able to reopen it. Try to specify a specific question you have.
1d
reviewed No Action Needed How can I load a level using a sound file? [JAVA]
1d
reviewed Approve suggested edit on How can I run two CCActions in parallel and another one afterwards with Cocos2D?
Oct
9
comment When using deferred rendering technique, what space should my normals be? Why?
Yup, that's one of the reasons too. View-space normals allow you to omit the normal Z and recalc it from X and Y. Thus using a single R16G16 to store normals efficiently and with more precision.
Oct
9
accepted When using deferred rendering technique, what space should my normals be? Why?
Oct
9
answered When using deferred rendering technique, what space should my normals be? Why?
Oct
8
reviewed Approve suggested edit on How to preserve topology for penetration correction?
Oct
4
revised How do I multiply two RGBA colours?
added 591 characters in body
Oct
2
answered How do I multiply two RGBA colours?
Oct
2
accepted Is it a bad idea to couple action and animation?
Oct
2
comment Is it a bad idea to couple action and animation?
I still don't like the only answer I have, but I'm going to accept it anyway. If anyone gives a better answer, I'll change it if possible.
Oct
2
asked When using deferred rendering technique, what space should my normals be? Why?
Sep
22
comment Is it a bad idea to couple action and animation?
What I fear the most of both of these options: I'd probably have to write some kind of external tool to author animations with events.
Sep
20
awarded  Curious
Sep
19
answered Calculating angle a segment forms with a ray
Sep
19
asked Is it a bad idea to couple action and animation?
Sep
16
revised How to make prefabs independent?
grammar
Sep
8
comment Setting Higher Z-Index for Sprite
LibGDX, Cocos2D or AndEngine? Choose just one tag @Siddharth, please
Sep
3
revised How to bind std::map to Lua with LuaBind
added 1 character in body