1,442 reputation
59
bio website gavanw.com
location San Diego, CA
age
visits member for 3 years, 6 months
seen 2 days ago

Twitter: @gavanw


Mar
3
comment How can I optimise a Minecraft-esque voxel world?
@Jason - you are correct some of it is innaccurate - it was written several years ago and I had only based my info on some tests that are probably not accurate in a larger/modern context. Will update based on your info when I get a second.
Mar
3
comment How can I optimise a Minecraft-esque voxel world?
@RichardTingle - you can load local to the camera coordinates instead of the lookat coordinates, but really there is nothing to prevent this unless you pregenerate a large enough area.
Dec
13
awarded  Yearling
Sep
24
awarded  Autobiographer
Sep
14
awarded  Commentator
Sep
14
comment Vertical vs horizontal hex grids, pros and cons
Yes, sorry -- to clarify I mean that if you have actual walls that run along the hex borders, all walls will be visible. In the picture above, there are no walls along borders, just solid hex cells.
Jul
13
revised How can I optimise a Minecraft-esque voxel world?
added 460 characters in body
Dec
13
awarded  Yearling
Sep
23
revised How can I optimise a Minecraft-esque voxel world?
added 66 characters in body
Jul
23
answered Procedural river or road generation for infinite terrain
Jun
7
awarded  Nice Answer
Apr
23
comment How to get a game popular without a publisher?
@StevenStadnicki I never said that games do not require marketing - I said that good games will market themselves (i.e. not cost any significant amount of time or money on the developer's behalf). Compare this to paying money for advertising space. Being small developers, it was my best guess that none of the aforementioned parties spent any significant amount of money on marketing. If you have proof that shows otherwise, I'd be happy to accept it.
Apr
23
revised How to get a game popular without a publisher?
added 269 characters in body
Mar
7
answered Calculating transform of arrow model pointing at some point in 3D space
Mar
7
answered Vertical vs horizontal hex grids, pros and cons
Dec
21
answered Generated 3d tree meshes
Dec
13
awarded  Yearling
Oct
31
revised How can I optimise a Minecraft-esque voxel world?
added 229 characters in body
Sep
10
awarded  Good Answer
Aug
5
comment How to generate caves that resemble those of Minecraft?
another (easier) solution, although less efficient and probably "noisier", is to use brownian motion to carve out a path (kind of like an ant digging around randomly).