1,726 reputation
1328
bio website pekalicious.com
location New York, United States
age 30
visits member for 4 years, 1 month
seen Aug 17 at 4:05

I love solving problems; even if there is none, I pretend I'm solving one anyway.

Twitter - LinkedIn


Dec
16
awarded  Nice Question
Dec
1
answered How to Effectively Create Bullet Patterns
Oct
19
comment How do I organize my game into multiple classes in C#?
Could you maybe be more clear about the difference between Input and InputHandler? Maybe show some pseudocode. This seems very interesting.
Oct
19
comment How do I prevent flickering when drawing to a JPanel?
+1 I too manually wrote double buffering.
Oct
3
comment How do I create an installer for my XNA demo?
Here is another installer tool that you might want to add for completeness: Advanced Installer (advancedinstaller.com). A lot of things can be done with the user interface and for simple projects it's enough. Haven't used it for anything complex. The freeware edition has almost anything a simple project needs, so I was fine with that.
Oct
3
comment What path finding algorithms are there?
I think the link is broken. Maybe this is the correct one: scalablegamedesign.cs.colorado.edu/gamewiki/index.php/…
Oct
3
comment What path finding algorithms are there?
+1 for adding Amit before I did :P
Oct
3
comment Question about “Entity System” design
I agree that a simple implementation for a simple game is not bad. But he is already building quite a hierarchy. It won't be long till he reaches inheritance-hell. Plus, I don't believe component-based systems are that hard to grasp. There are many was to architect one, from the most basic ones (components = data + behavior) to more complex ones (components + systems).
Oct
1
comment Implementing recoil in a realistic and balanced way?
@Daniel Let's just say that I agree about the skill of the shooter :P
Oct
1
revised How to get started in Card Games
made the title little more clear
Oct
1
suggested suggested edit on How to get started in Card Games
Oct
1
comment Implementing recoil in a realistic and balanced way?
+1 for the spring idea. Sounds really natural, since after a gun kicks you usually end aiming at almost the same position.
Sep
30
comment Best portable console platform for game development?
@JonathanConnell I followed your advise. Hope it's better.
Sep
30
revised Best portable console platform for game development?
deleted 1 characters in body
Sep
30
comment Best portable console platform for game development?
I wanted each answer to describe a console platform just like any other question that asks for a list of X (best blog, best resources, etc).
Sep
30
revised Best portable console platform for game development?
added 269 characters in body; edited tags; edited title
Sep
30
asked Best portable console platform for game development?
Sep
29
comment How should I approach AI for Spades game?
No disagreement there.
Sep
29
answered How should I approach AI for Spades game?
Sep
28
comment is it possible to use c# GUI toolbox in an XNA app?
@CC Ricers First line in the Notes: "this project is no longer maintained or developed" :/