| bio | website | pekalicious.com |
|---|---|---|
| location | New York, United States | |
| age | 29 | |
| visits | member for | 2 years, 10 months |
| seen | 17 mins ago | |
| stats | profile views | 100 |
I love solving problems; even if there is none, I pretend I'm solving one anyway.
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Sep 14 |
comment |
Object updates, internal vs external? OK, I'm getting mixed signals here... This answer has been downvoted 3 times and upvoted 3 times... Time to make some changes in my answer... |
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Sep 13 |
comment |
Object updates, internal vs external? The most voted answer in this question starts "There is no simple answer. As with most things in programming, it's a trade off." The second link provides one of many solutions. In fact, it advocates the exact opposite of that answer. Maybe I should edit my answer to make it more clear. But then again, maybe this won't change the negative votes :P |
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Sep 13 |
comment |
Object updates, internal vs external? The second link provides an extensive tutorial of why the behavior of game entities should be externalized to Entity Systems. Artemis follows the exact same architecture. |
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Sep 13 |
comment |
Converting a Flash animation to Silverlight I haven't played a video myself, but according to this: msdn.microsoft.com/en-us/library/bb417503.aspx#ID4EIFAC XNA 4.0 supports video playback. A quick search revealed that video playback started at 3.1: google.com/search?q=xna video playback |
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Sep 13 |
answered | Object updates, internal vs external? |
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Sep 13 |
comment |
Polygon editor to draw collision data over image I'm not sure what you are asking, but, can't you draw a polygon on top of an entity image with MS Paint? |
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Sep 12 |
revised |
Bitmap to Texture2D problem with colors grammar, syntax, etc... |
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Sep 12 |
suggested | suggested edit on Bitmap to Texture2D problem with colors |
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Sep 12 |
comment |
Free AAA RTS engine SDK? Yes, it is for creating AI clients. The OP didn't say anything about changing in-game behavior of units. |
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Sep 12 |
comment |
Free AAA RTS engine SDK? Plus, Stratagus and the likes may be good, but they are nowhere near AAA. :/ |
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Sep 12 |
comment |
Ergonomics studies on choosing keys on a keyboard? +1 Always try minimizing re-inventing the wheel... |
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Sep 12 |
comment |
Ergonomics studies on choosing keys on a keyboard? +1 Although I'm pretty sure that keys 0-9 are used mainly in MMOs where the keys around ESDF (or ASD) are already utilized by other commands. Otherwise I don't see why to use them. Especially when you need to press them quickly. |
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Sep 12 |
revised |
Free AAA RTS engine SDK? added 250 characters in body |
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Sep 12 |
answered | Free AAA RTS engine SDK? |
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Sep 10 |
accepted | Going from using XMLSerializer to using the XNA Content Pipeline |
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Sep 9 |
revised |
Are there any top down view sources available for SLICK/LWJGL? added list for clarity |
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Sep 9 |
suggested | suggested edit on Are there any top down view sources available for SLICK/LWJGL? |
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Sep 9 |
comment |
How to make a tile vanish after player steps on it, in a tilebased game? +1 Although you should check to not start a new timer every time ;) |
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Sep 9 |
comment |
Going from using XMLSerializer to using the XNA Content Pipeline So, basically, continue what I'm doing and, before release, create a Content Pipeline Extension that will create the xnb files from my XML? |
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Sep 8 |
comment |
Going from using XMLSerializer to using the XNA Content Pipeline I hope that's not true, because I might not convert it if it's not worth it. :/ |