503 reputation
213
bio website wackycube.com
location Ze Web
age 30
visits member for 3 years, 8 months
seen 2 days ago

Programmer @Crytek

Graphics programming makes me smile & procedurally generated content lifts my heart


Apr
16
awarded  Popular Question
Apr
16
answered How necessary are shader coders?
Mar
23
revised Why is the light following my camera around?
matched actual answer that woked
Mar
23
suggested suggested edit on Why is the light following my camera around?
Mar
23
comment Why is the light following my camera around?
brilliant, that worked. Thanks
Mar
23
accepted Why is the light following my camera around?
Mar
23
comment Why is the light following my camera around?
I removed the view multiplication, but it is still having the same behaviour
Mar
23
revised Why is the light following my camera around?
added 11 characters in body
Mar
23
revised Why is the light following my camera around?
showed model_view calculations
Mar
23
asked Why is the light following my camera around?
Mar
13
awarded  Nice Answer
Mar
13
awarded  Yearling
Mar
13
comment 2D collision detection
of course mate, yeah, pixel perfect collision is almost always an overkill, except in games that really need it (like 2D fighters)
Mar
12
answered Pixel Perfect collision detection on rotated bitmaps
Mar
12
answered 2D collision detection
Mar
12
awarded  Yearling
Mar
11
revised Refractive glass shader
deleted 5 characters in body
Mar
10
answered OpenGL ES object rotation around z axis
Mar
7
answered Refractive glass shader
Feb
2
awarded  Nice Question