182 reputation
211
bio website http://-
location Australia
age 31
visits member for 3 years, 8 months
seen Apr 7 at 1:33
Linux user, web developer, writer.

Apr
4
answered glsl shader to allow color change of skydome ogre3d
Apr
3
revised glsl shader to allow color change of skydome ogre3d
added 21 characters in body
Apr
3
revised glsl shader to allow color change of skydome ogre3d
added further attempts to find the solution myself.
Apr
3
revised glsl shader to allow color change of skydome ogre3d
added further research into the shaders
Apr
3
awarded  Teacher
Apr
3
asked glsl shader to allow color change of skydome ogre3d
Apr
3
answered How to create a sun billboard with Ogre3d
Apr
2
awarded  Commentator
Apr
2
comment How to create a sun billboard with Ogre3d
No, I want to rotate the light which is working. I want the billboard to track through the sky as it does in other engines I've worked with. I realise ogre isn't actually a game engine, however I had considered that a normal function of the renderers. Clearly it's been coded in each engine for simplicity sake. I'm here to learn more, with or without help I will work it out. Seems to me a child node with the billboard attached, positioned a good distance from the light might update it's position as the parent node is rotated.
Apr
2
comment How to create a sun billboard with Ogre3d
Well, given all I've had to do when using other engines has been to rotate the light... they obviously took care of the position of the billboard. Clearly not the case here. I will keep experimenting.
Apr
1
asked How to create a sun billboard with Ogre3d
Jan
21
accepted Day and Night Cycles and Skybox Blending
Jan
21
comment Day and Night Cycles and Skybox Blending
Thanks Nathan. I changed my code to calculate the hours as a float as suggested and implemented your solution. Working great. Thanks. I will be reading up about the Catmull-Rom splines out of interest but I plan to run time pretty slowly in my game so the lerp will probably be just fine for my needs at the moment.
Jan
21
asked Day and Night Cycles and Skybox Blending
Sep
1
awarded  Notable Question
Nov
26
awarded  Notable Question
Nov
16
awarded  Popular Question
May
1
comment How to create modular/replaceable game/engine code interfaces with c++
Thanks. Sounds like I'm thinking on the right track anyway. :)
May
1
asked How to create modular/replaceable game/engine code interfaces with c++
May
1
awarded  Nice Question