133 reputation
5
bio website pateman.net76.net
location Dąbrowa Górnicza, Poland
age 22
visits member for 2 years, 9 months
seen Aug 1 at 8:12

Mar
28
awarded  Popular Question
Jan
18
awarded  Editor
Jan
18
revised OpenGL GLSL skinning problem
added 335 characters in body
Jan
18
comment OpenGL GLSL skinning problem
Yep, I'm summing the matrices, but I've tried with code like vec4 PosL = vec4(0.0, 0.0, 0.0, 1.0); for (int i = 0 ; i < MAX_BONES_PER_VERTEX; i++) { PosL += boneWeight * (boneMatrix * vertex); } and it still didn't work. I'm a bit lost with your explanation (although I do appreciate how exhaustive it is). Could you try and adapt it to what I have here, please?
Jan
16
asked OpenGL GLSL skinning problem
Sep
17
awarded  Student
Sep
17
awarded  Scholar
Sep
17
accepted OpenGL 3+ Range Picking
Sep
17
comment OpenGL 3+ Range Picking
I'm not using any yet, I'm just trying to put together a simple demo which uses ray picking.
Sep
17
asked OpenGL 3+ Range Picking
Dec
2
awarded  Autobiographer