Reputation
Next privilege 125 Rep.
Vote down
Badges
3
Newest
 Supporter
Impact
0 people reached

  • 0 posts edited
  • 0 helpful flags
  • 1 vote cast
May
13
awarded  Supporter
May
9
awarded  Tumbleweed
Dec
1
comment Rotation deforming mesh (Opengl ES 2.0)
besides glEnable(GL_DEPTH_TEST), add glDepthMask(GL_TRUE). First one just activates the depth testing, the second one enables depth buffer writing.
Nov
29
awarded  Autobiographer