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  • 6 votes cast
Aug
17
awarded  Popular Question
Nov
5
awarded  Supporter
Nov
3
comment Need to produce an animated texture of Water where each image tiles in all directions
I may have stumbled upon a potential solution, I'm investigating in depth it now. The problem w/Caustics as a tool is that it produces the light texture which shines on the bottom of a pool, sea bed, etc. It's quite good for that. What I required was something that could produce the waves at the tops and animate in a similar tiles, fashion. I've found that Genetica Studio (not the light) does exactly that. I've run a proof of concept test for the animation sequence and the tiling capabilities and it seems to do the job. I'll report back later w/the final product once I get it to my liking.
Nov
1
awarded  Student
Oct
31
comment Need to produce an animated texture of Water where each image tiles in all directions
The problem is its going to go into a 2D game engine AGK by Game Creators and it'll have to be invoked as a series of static images to be useful.
Oct
31
asked Need to produce an animated texture of Water where each image tiles in all directions
Oct
16
comment How to learn 2d animation?
If you peruse the 3rd answer of the 1st post (which received a 19 vote) they argue: "Many 2D game graphics today are actually based off 3D model, this has many reasons: 3D models are a lot more adaptable than 2D imagery; The sprites make spatial sense, since they are literally made from rendering 3D objects". This is my line of reasoning also. The investment in learning 3D mesh modeling to any competency is a 3-6 month investment. Unless you are resort to trolling the web for ready made images, or are willing to learn 2D Drawing (an investment as well), there is really no other way. :-)
Oct
15
answered How to learn 2d animation?
Dec
9
awarded  Autobiographer