850 reputation
69
bio website homepage.ntlworld.com/…
location Southampton, United Kingdom
age 44
visits member for 4 years, 3 months
seen Aug 21 '13 at 8:53
I live here (near 'A').

Currently working on: Cash sorting machines using .Net

Completed the London to Brighton bike ride on 21st June, 2009 in aid of the British Heart Foundation in a time of 4 hours five minutes (not including the time spent standing on the steep climb waiting for the pack of cyclists to move). Raised 149 GBP in total. Thanks to everyone who sponsored me. This year's events: IoW Randonee, London to Brighton, New Forest and whatever else catches my eye.


Jul
28
awarded  Yearling
Jul
28
awarded  Yearling
Apr
19
awarded  Enlightened
Apr
19
awarded  Nice Answer
Jan
24
awarded  Enlightened
Jan
23
awarded  Nice Answer
Jul
28
awarded  Yearling
Mar
1
comment What are the basics of 3D triangle/quad sorting?
It does require a bit more memory but there will be optimisations in there. It is also a very easy system to parallelise - in the extreme case each tile can be rendered with its own GPU. Plus you can do some really cool effects easily that would be quite tricky on an nVidia/AMD style renderer.
Feb
29
comment What are the basics of 3D triangle/quad sorting?
For nVidia / AMD the above is certainly true. But there are other cards out there, notably the PowerVR, which can do z-order correct per-pixel alpha blending (i.e. polys with alpha are correctly drawn just like opaque polys). This was used in the Sega Dreamcast machine and, more recently, in mobile platforms as it lends itself to low-power systems quite well.
Nov
4
answered How to draw a line of a given length towards a given object?
Oct
17
answered What tool should I use to make this game?
Oct
17
comment What tool should I use to make this game?
You will learn over time that everyone has a "great game idea" and as you know a thing or two about computers, "can you implement it". Games are expensive things to make, either directly in terms of cash or indirectly in terms of your spare time. And don't fall for the "royalties" offer either. Most games don't make any profit.
Oct
11
comment How to create a view looking down the sight of the gun
This gun looks like a 2d overlay to me. Are you expecting it to zoom?
Jul
29
awarded  Yearling
Mar
24
comment Do you need a license for weapon models?
I'd have to disagree, mainly because there are many things that are trademarked and appear in various games which you wouldn't think about licensing. The red cross symbol is one such trademark. Trademarks don't protect the object, they only prevent competitors from using the same name and/or description of the object. A good example would be LEGOtm. The company had a patent on the design of the lego brick and a trademark on the LEGO name. There is an "Unofficial LEGO Builder's Guide" which uses the trademark and has many pictures of the bricks in it.
Mar
23
comment Do you need a license for weapon models?
As I said, I'm not a lawyer, but the fair use rule would probably cover it. Just don't include and copyrighted elements - logos and suchlike. Remember that there's nothing special about a gun trademark over and above any other trademark (cars, drinks, typewriters, food, etc). Trademarks just stop competitors from selling similar products with the same name/slogan (hence, iPod is a trademark so that MS can't make an mPod/iBob/whatever music player, MS called it Zune). I don't think Ian Fleming was paying license fees for the Walther PPK name.
Mar
23
answered Do you need a license for weapon models?
Feb
7
answered How to choose how to store data?
Feb
7
comment How were art assets created in the late 16-bit/early 32-bit era?
Whoa - DPaint - what a great app that was!
Dec
14
answered How did they make the screen move in Dangerous Dave?