| bio | website | http://- |
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| location | ||
| age | ||
| visits | member for | 1 year, 5 months |
| seen | 20 hours ago | |
| stats | profile views | 9 |
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Apr 6 |
accepted | How do I save data to the iPhone properly and securely? |
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Apr 5 |
comment |
How do I save data to the iPhone properly and securely? oh, so I store my data in a plist, and the checksum using NSUserDefaults? It's not singleplayer game, I'm planing on using gamecenter. |
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Apr 5 |
comment |
How do I save data to the iPhone properly and securely? aren't plists easy to "hack"? because saving data to a plists and using NSUserDefaults is something completly diferent right? |
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Apr 5 |
comment |
How do I save data to the iPhone properly and securely? Nice article. I won't save a lot of things, so it's better to send a string instead of NSData, ,right? That string is just all the things i want to save and more (like the udid, etc) concatenated? |
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Apr 5 |
comment |
How do I save data to the iPhone properly and securely? @JohnCalsbeek, So better not to use keychain? |
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Apr 5 |
comment |
How do I save data to the iPhone properly and securely? The thing is that I'm new to iOs programming, and I can't find a good source of code of encryption, or the ones I find aren't very clear for me. |
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Apr 5 |
comment |
How do I save data to the iPhone properly and securely? How exactly this cheksum works? I know with NSUserDefaults I can set the score by doing the following setInteger:score forKey:@"myScore"]; When you say store the cheksum in the keychain , whatt do you mean? |
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Apr 4 |
asked | How do I save data to the iPhone properly and securely? |
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Apr 3 |
comment |
Objective - Gestures while finger touches screen I finally decided to reduce the touch rectangle so it dosn't interdere with my control buttons. But anyway thanks. |
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Apr 1 |
asked | Objective - Gestures while finger touches screen |
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Mar 29 |
awarded | Teacher |
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Mar 21 |
accepted | Jumping a sprite while moving in a Bezier action |
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Mar 20 |
answered | Jumping a sprite while moving in a Bezier action |
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Mar 20 |
comment |
Jumping a sprite while moving in a Bezier action I thought about this later, gonna try it. However, I'm using spriteBatchsheets, that means I can't add a node to the batch only sprites. How I'm I supose to fix that. Going to try what Roy suggests to. |
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Mar 20 |
comment |
Jumping a sprite while moving in a Bezier action Obviously I have an update callback, I know the position every frame but I don't know how this can help me. There isn't any bezier function that depends on the time. In cocos2d you just configure the curve and run the action, the library does it all for you. |
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Mar 19 |
comment |
Jumping a sprite while moving in a Bezier action I really don't know if I can respond to the internal timer. Maybe someone knows... :( |
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Mar 19 |
comment |
Jumping a sprite while moving in a Bezier action I'm using CCAction from cocos2d, with CCBezierBy you set up the bezier points and tell the sprite to run the action. Cocos2d runs and moves the sprite automaticlly through an internal timer. Thanks for answering but i don't think this will help me. |
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Mar 19 |
revised |
Jumping a sprite while moving in a Bezier action added 53 characters in body |
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Mar 19 |
comment |
Jumping a sprite while moving in a Bezier action @Byte56 Thats exactly what I'm looking for. |
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Mar 19 |
asked | Jumping a sprite while moving in a Bezier action |