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321
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location Czech Republic
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visits member for 1 year, 6 months
seen Apr 19 at 6:23
stats profile views 86

Feb
8
revised Using Ogre 3D, OGRE_NEW gives editor errors in Visual Studio
improved formatting
Feb
8
revised Can Xcode be used to create very simple games?
improved formatting, revised tags
Feb
8
revised Can Xcode be used to create very simple games?
improved formatting
Feb
8
revised help animating a player in Corona SDK
improved formatting
Feb
8
revised Is there a way to calculate a good population per distance for enemies in a side-scroller game?
improved formatting a little
Feb
7
revised Starting my own development company
deleted 14 characters in body
Jan
29
revised Creating sideways friction in a 2D top down racer
improved code formatting a little
Jan
27
revised Why do I get this null pointer exception?
improved formatting a little, added java tag
Jan
26
revised How can I get a list of sprites which are being drawn in the current viewport using XNA?
improved formatting, rephrased a little
Jan
26
revised Database for increased scalability in a mmorpg?
improved formatting a little
Jan
19
revised Things to do to port game made for iOS in Unity to Android?
improved formatting
Jan
16
revised How can I change the splash screen for a standalone game in Unity3D?
improved formatting
Jan
16
revised How can I change the splash screen for a standalone game in Unity3D?
improved formatting
Jan
16
revised Are difficult code tests when applying for jobs the norm?
improved formatting
Jan
16
revised How is console game development done?
improved formatting, added tags
Jan
16
revised Is it possible to make an MMO game with Flash and ActionScript?
improved formatting, added tags
Jan
16
revised How do I configure the clipping region when drawing with XNA's SpriteBatch?
improved formatting
Jan
16
revised Where can I find information for programming a game to avoid network latency issues?
improved formatting, revised tags
Jan
16
revised What kind of culling does XNA do for me?
improved formatting
Jan
15
revised How do I get the alpha level at a specific pixel with Slick 2D?
improved formatting a little