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visits member for 1 year, 6 months
seen Apr 19 at 6:23
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Feb
24
revised 2D bullet movement speed problem
improved formatting a little
Feb
24
revised Is there a common word that encompasses handling of position, rotation, and scale together?
extended with another common form of such a class name - tranformation
Feb
24
revised Is there a common word that encompasses handling of position, rotation, and scale together?
improved formatting a little, rephrased title
Feb
22
revised Import from mesh vs hardcoded vertices performance
improved formatting a little
Feb
22
revised Snake4d - a 4 spatial dimensional game
improved formatting
Feb
22
revised What tools do you use for 2D art/sprite creation?
improved formatting, added link to Fireworks
Feb
22
revised UDK HUD problem
improved formatting
Feb
22
revised Movie clip in a button changes on hover
improved formatting
Feb
22
revised Good introduction to all things game dev?
improved :P
Feb
22
revised What C# libraries can be used to support game development?
improved formatting, added codeplex link to mentioned software
Feb
22
revised Real-time multiplayer game server development
improved formatting, rephrased a little
Feb
17
revised Inaccurate 3D model collision using XNA
improved formatting a little
Feb
13
revised How can I randomly generate a unit instance based on a probability?
improved formatting a little
Feb
11
revised Transition Player Position
improved formatting a little
Feb
9
revised What can be the cause of sudden lag spikes in my Android game?
improved formatting, rephrased a little
Feb
9
revised How can I implement projectile motion like Angry Birds?
improved formatting, added tag
Feb
9
revised Physics in carrom like game using cocos2d + Box2D
improved formatting, added physics tags
Feb
9
revised Physics in carrom like game using cocos2d + Box2D
improved formatting, added physics tags
Feb
9
revised Trace with 2D terrain
improved formatting a little
Feb
8
revised xcode wiki excerpt
rephrased