| bio | website | |
|---|---|---|
| location | Czech Republic | |
| age | ||
| visits | member for | 1 year, 6 months |
| seen | Apr 19 at 6:23 | |
| stats | profile views | 86 |
|
Feb 24 |
revised |
2D bullet movement speed problem improved formatting a little |
|
Feb 24 |
revised |
Is there a common word that encompasses handling of position, rotation, and scale together? extended with another common form of such a class name - tranformation |
|
Feb 24 |
revised |
Is there a common word that encompasses handling of position, rotation, and scale together? improved formatting a little, rephrased title |
|
Feb 22 |
revised |
Import from mesh vs hardcoded vertices performance improved formatting a little |
|
Feb 22 |
revised |
Snake4d - a 4 spatial dimensional game improved formatting |
|
Feb 22 |
revised |
What tools do you use for 2D art/sprite creation? improved formatting, added link to Fireworks |
|
Feb 22 |
revised |
UDK HUD problem improved formatting |
|
Feb 22 |
revised |
Movie clip in a button changes on hover improved formatting |
|
Feb 22 |
revised |
Good introduction to all things game dev? improved :P |
|
Feb 22 |
revised |
What C# libraries can be used to support game development? improved formatting, added codeplex link to mentioned software |
|
Feb 22 |
revised |
Real-time multiplayer game server development improved formatting, rephrased a little |
|
Feb 17 |
revised |
Inaccurate 3D model collision using XNA improved formatting a little |
|
Feb 13 |
revised |
How can I randomly generate a unit instance based on a probability? improved formatting a little |
|
Feb 11 |
revised |
Transition Player Position improved formatting a little |
|
Feb 9 |
revised |
What can be the cause of sudden lag spikes in my Android game? improved formatting, rephrased a little |
|
Feb 9 |
revised |
How can I implement projectile motion like Angry Birds? improved formatting, added tag |
|
Feb 9 |
revised |
Physics in carrom like game using cocos2d + Box2D improved formatting, added physics tags |
|
Feb 9 |
revised |
Physics in carrom like game using cocos2d + Box2D improved formatting, added physics tags |
|
Feb 9 |
revised |
Trace with 2D terrain improved formatting a little |
|
Feb 8 |
revised |
xcode wiki excerpt rephrased |