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visits member for 1 year, 6 months
seen Apr 19 at 6:23
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Oct
16
revised Camera closes in on the fixed point
minor spelling and formatting
Oct
16
revised Get world coordinate under mouse (at a ground plane for Warcraft 3 like movement)
improved formatting, added tags
Oct
16
revised Circle physics and collision using vectors
improved formatting
Oct
16
revised AndEngine player, background and camera
edited tags
Oct
16
revised How do I add AndEngine documentation in Eclipse?
improved formatting, added tags
Oct
16
revised Models from 3ds max lose their transformations when input into XNA
improved formatting
Jun
7
revised Can we develop a game for iPhone on Windows platform?
improved formatting, added Mono link, updated MonoTouch link
Jun
7
revised Styles of games that work at low-resolution
improved formatting
Jun
6
revised How does a one-man developer do its games' sounds?
added Audacity link
Jun
6
revised How do audio based games such as Audiosurf and Beat Hazard work?
added Audacity link
Jun
6
revised Where can I find free sounds for my game?
added Audacity link
Jun
6
revised OpenGL align grid like glOrtho but with gluPerspective?
improved formatting
Jun
6
revised How does Minecraft world generation happen?
improved formatting
Jun
4
revised How can one compile Darwinia under Linux?
improved formatting
Jun
1
revised Drawing text from update method in XNA
improved formatting
Jun
1
revised AI engine for iOS game development?
improved formatting
Jun
1
revised Storing and Finding Art Assets
added link to Alienbrain
May
30
revised How can I implement 2D cel shading in XNA?
improved formatting
Mar
9
revised How do I set a single pixel of an image in Slick2D?
improved formatting
Mar
9
revised How do I set a single pixel of an image in Slick2D?
improved formatting