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famousgarkin
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673
reputation
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1 year, 6 months
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Czech Republic
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Apr 19 at 6:23
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Nov
3
reviewed
Reviewed
3D game engines for XNA games
Nov
3
suggested
suggested edit
on
3D game engines for XNA games
Nov
3
reviewed
Reviewed
Wavefront *.obj loader in C++
Nov
3
reviewed
Reviewed
Flickering water effect
Nov
3
reviewed
Reviewed
Is it possible to have vehicles with physics like GTA in an MMO game?
Nov
3
reviewed
Reviewed
What technique should I use to facilitate communication between XNA GameComponents (or between components of any type in a game)?
Nov
3
reviewed
Reviewed
2D pathfinding - finding smooth paths
Nov
3
reviewed
Reviewed
How to begin serious game development (in C++)
Nov
2
revised
What would be a good way to implement/render a 2D tiled map for a browser game?
improved formatting
Nov
2
revised
What programming languages are sufficient for web browser game development?
added 101 characters in body; added 30 characters in body
Nov
2
answered
What programming languages are sufficient for web browser game development?
Nov
2
revised
What programming languages are sufficient for web browser game development?
improved title and tags
Nov
2
revised
Rendering a big game universe - bitmaps or vector graphics?
improved formatting
Nov
2
reviewed
Reviewed
How to read BC4 texture in GLSL?
Nov
2
reviewed
Reviewed
HLSL: how to get/set effectvariable to an array of structs with Direct3D10
Nov
2
reviewed
Reviewed
What would be a good way to implement/render a 2D tiled map for a browser game?
Nov
2
suggested
suggested edit
on
What would be a good way to implement/render a 2D tiled map for a browser game?
Nov
2
reviewed
Reviewed
Rendering a big game universe - bitmaps or vector graphics?
Nov
2
suggested
suggested edit
on
Rendering a big game universe - bitmaps or vector graphics?
Nov
2
reviewed
Reviewed
Rotating 2D Object
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