677 reputation
622
bio website careers.stackoverflow.com/…
location Czech Republic
age
visits member for 3 years, 1 month
seen Oct 19 at 5:51

Feb
6
reviewed Excellent Wall avoidance steering
Feb
6
reviewed Excellent Change the tilemap shown on stage in Flixel
Feb
6
awarded  Custodian
Feb
6
reviewed Satisfactory How do engines avoid “Phase Lock” (multiple objects in same location) in a Physics Engine?
Feb
6
reviewed Needs Improvement How to start external AS file playing on frame 2 (instead of frame 1)
Feb
6
reviewed Satisfactory Is there an isometric 2d game that doesn't use tilemapping?
Feb
6
reviewed Reviewed How to create 3d picking ray with the cursor position
Nov
22
reviewed Reviewed Game development Blogs
Nov
22
reviewed Reviewed Game development Blogs
Nov
22
awarded  Yearling
Nov
20
reviewed Reviewed just starting and cant find a place to learn a launguage to code games
Nov
20
reviewed Reviewed Matrix.CreateBillboard centre rotation problem
Nov
20
reviewed Reviewed HTML5 point and click adventure game code structure with CreateJS
Nov
16
revised Javascript keyDown - no event approach
improved formatting
Nov
16
reviewed Reviewed How to shift a vector based on the rotation of another vector?
Nov
16
reviewed Reviewed Javascript keyDown - no event approach
Nov
16
suggested approved edit on Javascript keyDown - no event approach
Nov
16
reviewed Reviewed How can I obtain a HBITMAP or HICON from a Direct2D bitmap?
Nov
16
reviewed Reviewed How to implement friction in a physics engine based on “Advanced Character Physics”
Nov
15
revised TileMapRenderer in libGDX not drawing anything
improved formatting