677 reputation
622
bio website careers.stackoverflow.com/…
location Czech Republic
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visits member for 3 years
seen Oct 19 at 5:51

Jan
11
suggested suggested edit on Java code for client-server game on Android
Jan
11
suggested suggested edit on What is the math behind the light effect in krakatoa?
Jan
11
suggested suggested edit on Are there any good tilesets for hex-based maps that are available for free use?
Jan
10
revised What technologies are used to develop games for tablets and iPhones?
improved formatting, added iphone tag
Jan
10
comment What technologies are used to develop games for tablets and iPhones?
This is quite broad range of things you are asking. Point 3. specifically, which is solely about HTML5 and therefore quite out of scope of the rest of the question, maybe you could move it to a separate question? For the rest of the question it would help to be more specific, e.g. are you asking about iOS devices only, or are you also interested in other platforms, such as Android or Windows?
Jan
10
suggested suggested edit on What technologies are used to develop games for tablets and iPhones?
Jan
9
revised Rotating platform glitch in a 2D platformer
improved formatting
Jan
9
suggested suggested edit on Rotating platform glitch in a 2D platformer
Jan
9
revised What is a good “easily” moddable and scriptable 3D game?
improved formatting and title, revised tags
Jan
9
suggested suggested edit on What is a good “easily” moddable and scriptable 3D game?
Jan
9
revised Can I achieve a torchlight effect (lighter area around a light source) in a 2D game?
fixed title typo
Jan
9
suggested suggested edit on Can I achieve a torchlight effect (lighter area around a light source) in a 2D game?
Jan
9
revised Can I achieve a torchlight effect (lighter area around a light source) in a 2D game?
improved formatting, rephrased title to not to be confused with Torchlight game
Jan
9
comment Can I achieve a torchlight effect (lighter area around a light source) in a 2D game?
Nonetheless, I suggested an edit to make title more specific.
Jan
9
suggested suggested edit on Can I achieve a torchlight effect (lighter area around a light source) in a 2D game?
Jan
9
comment Can I achieve a torchlight effect (lighter area around a light source) in a 2D game?
@Tetrad Should be ok as long as its not capitalized. As for me, Torchlight didn't came to mind at all until reading your comment.
Jan
9
revised What designs are there for a component based entity system that are user friendly but still flexible?
improved formatting
Jan
9
suggested suggested edit on What designs are there for a component based entity system that are user friendly but still flexible?
Jan
9
revised Bezier Curves for visual programming node connectors
improved formatting
Jan
9
revised How can I use Rectangle.Intersect() to resolve collisions in XNA?
improved formatting a little