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May
10
revised Good resources for learning modern OpenGL (3.0 or later)?
added 234 characters in body
Apr
25
awarded  Editor
Apr
25
revised User interaction and Component based architecture
added 193 characters in body
Apr
25
comment User interaction and Component based architecture
@Byte56 I suppose that is a valid idea to keep track of the current selected object. Using A component Based architecture how can I manage shared information? (I edit the question adding this sentence)
Apr
25
asked User interaction and Component based architecture
Feb
1
comment Good resources for learning modern OpenGL (3.0 or later)?
Yep. I've never seen this website! thank you :)
Jan
30
awarded  Notable Question
Jan
15
awarded  Good Question
Dec
22
awarded  Favorite Question
Nov
19
awarded  Yearling
Sep
24
awarded  Popular Question
Jul
25
comment Settlers-like terrain representation
Here the correct link for the wikiPage with all images: wl.widelands.org/docs/lua/geometry
Jul
24
awarded  Nice Question
Jul
24
accepted Good resources for learning modern OpenGL (3.0 or later)?
Jul
24
awarded  Scholar
Jul
24
comment Good resources for learning modern OpenGL (3.0 or later)?
OMG! the first link is fantastic!
Jul
24
awarded  Supporter
Jul
24
comment Good resources for learning modern OpenGL (3.0 or later)?
Thank you @Jari. Isn't it "only" about shader? I mean, does this book introduce to OpenGL techniques as well as shaders?
Jul
24
awarded  Student
Jul
24
asked Good resources for learning modern OpenGL (3.0 or later)?