190 reputation
8
bio website xcrypt-devblog.blogspot.be
location Belgium
age 21
visits member for 1 year, 6 months
seen Feb 5 at 16:39
stats profile views 8

I have always been fascinated by games. At the age of 18, I started to get into game programming with C++ and DirectX. I have been working on various little game projects since then.

I decided to take a game development course, but I soon found out how misleading those courses are. In the meantime, I got more and more interested in game physics. At the age of 21 I went to Ghent University, taking a BSc mathematics course intended to be followed by a MSc mathematical computer science. My goal is to create my own game physics engine in C++ and to become a game physics programmer.


May
10
accepted ID3D10Device creation failure in release mode
May
1
accepted Dynamic vertex buffer mapping call order
May
1
accepted How do I implement group formations in a 3D RTS?
Apr
21
accepted 3D RTS pathfinding
Feb
23
accepted rendering issue: depth buffering + blending: how do they work together?