| bio | website | stackoverflow.com |
|---|---|---|
| location | Hyderabad, India | |
| age | 35 | |
| visits | member for | 1 year, 6 months |
| seen | May 9 at 11:56 | |
| stats | profile views | 73 |
A noob Game Designer/Developer
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Mar 2 |
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3D Character Development you don't code movements, which is in your case which you explained what you are looking for is an animation. you just play (call a function of a class of a 3d engine with a parameter saying which animation you want to play like walk,run,jump,slide, kick etc) the animation which is created by the 3d artist using a 3d software like maya, 3dsmax etc. If you are looking to crate 3d character and create movements (which is technically called animation) then you asked in wrong place. if you question is about coding then try unity3d, go to tutorials to get introduction to 3d world |
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Feb 20 |
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How to load data for specific level at runtime? You are asking to give example code without writing any code? If you wrote anything show it (at least the pseudo-code) so it will be easy for us to improve it. |
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Jan 23 |
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Free AAA RTS engine SDK? you forgot to answer |
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Jan 21 |
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How do I come up with the game mechanics for a puzzle game? this is a "how to get started making a game", "how to make (or start making) a particular type of game" kind of question, which is not allowed here |
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Jan 17 |
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Projectiles in tile mapped turn-based tactics game? You completely ignored collision |
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Jan 3 |
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How to monitor the object position while it moves from one place to another? what you mean by track x and y degrees. add some more details. people dont encourage to write code for you but they help fix/improve your code if you have written anything. Read gamedev.stackexchange.com/faq |
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Dec 6 |
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Is it possible to integrate Action Script 3.0 with Java Script and PHP for an online browser game? why is this not removed yet? |
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Nov 14 |
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Implementing the Game State Management example into my game welcome to SE, take time to read gamedev.stackexchange.com/faq to get help |
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Oct 26 |
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What exactly is UV and UVW Mapping? ask two questions separately |
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Oct 23 |
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Panning a 3d viewport in 2d direction with rotated camera I am very new to 3d, so if you can help me understand how your code achieves my requirement would be helpful. |
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Oct 20 |
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Panning a 3d viewport in 2d direction with rotated camera can you please help me translate this. I need to know what exactly vector2dangle does? |
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Sep 22 |
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General directions on developing a server side control system for JS/Canvas Action RPG lets pretend, the pro hacker disabled server interaction completly, what is going to happen? lets pretend he level up to max cap, and killed world boss in 2 seconds with white weapon, it all happned in the client, its just fulfilling his fantacy but nothing is in the server, his scores, level, coins will remain same & lame. btw above answer is given in conjunction with his previous question where he is not interested in implementing complete/complex server checks. |
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Sep 21 |
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Anti-cheat Javascript for browser/HTML5 game unfortunately, you have to go the diablo 3 path, if you are really concerned about hacks/cheats |
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Sep 21 |
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Anti-cheat Javascript for browser/HTML5 game this is more appropriate answer to OP |
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Aug 7 |
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Books for designing virtual economy not pure simulation, in game economy for social games |
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Jul 25 |
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How can I specify which enemies to spawn for each round in a tower defense? a balanced TD game is always hard coded. you will realize after playing top TD games. |
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Jul 4 |
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Why is it so hard to develop a MMO? I agree with Stephen Belanger, OP wants to develop MMORPG like WoW, not WoW itself. I like the stats though |
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Mar 16 |
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Is flash game development not considered 'proper' game development? I agree, but the down side of flash is that your code is not safe. Its very easy to crack. |
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Feb 11 |
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Sprite-sheets vs Sprites/MovieClips in Flash @Sam sprite/movieclip is also a single hit, infact it is possible to pack multiple sprites (like multiple sprite-sheets) within a flash swf file. so I dont see any advantage gain in terms of number of HTTP requests |
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Feb 1 |
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Implementing cheat safe loot algorithm at clientside I meant, I wanted to know will they implement server-side checks. This surprised me that big developer has done it when I always keep reading "dont trust the client" |