364 reputation
116
bio website stackoverflow.com
location Hyderabad, India
age 36
visits member for 2 years, 5 months
seen Jan 30 at 8:51

A noob Game Designer/Developer


Sep
21
answered General directions on developing a server side control system for JS/Canvas Action RPG
Sep
21
answered Anti-cheat Javascript for browser/HTML5 game
Sep
21
comment Anti-cheat Javascript for browser/HTML5 game
unfortunately, you have to go the diablo 3 path, if you are really concerned about hacks/cheats
Sep
21
comment Anti-cheat Javascript for browser/HTML5 game
this is more appropriate answer to OP
Aug
16
revised Designing Drops system - How and where chance of drops are defined?
deleted 993 characters in body
Aug
9
accepted Books for designing virtual economy
Aug
7
comment Books for designing virtual economy
not pure simulation, in game economy for social games
Aug
7
asked Books for designing virtual economy
Jul
25
awarded  Commentator
Jul
25
comment How can I specify which enemies to spawn for each round in a tower defense?
a balanced TD game is always hard coded. you will realize after playing top TD games.
Jul
4
comment Why is it so hard to develop a MMO?
I agree with Stephen Belanger, OP wants to develop MMORPG like WoW, not WoW itself. I like the stats though
Mar
16
comment Is flash game development not considered 'proper' game development?
I agree, but the down side of flash is that your code is not safe. Its very easy to crack.
Feb
11
accepted Sprite-sheets vs Sprites/MovieClips in Flash
Feb
11
comment Sprite-sheets vs Sprites/MovieClips in Flash
@Sam sprite/movieclip is also a single hit, infact it is possible to pack multiple sprites (like multiple sprite-sheets) within a flash swf file. so I dont see any advantage gain in terms of number of HTTP requests
Feb
8
asked Sprite-sheets vs Sprites/MovieClips in Flash
Feb
3
accepted Will there be legal issues in using cracked assets for internal development?
Feb
1
awarded  Scholar
Feb
1
accepted Implementing cheat safe loot algorithm at clientside
Feb
1
comment Implementing cheat safe loot algorithm at clientside
I meant, I wanted to know will they implement server-side checks. This surprised me that big developer has done it when I always keep reading "dont trust the client"
Feb
1
comment Implementing cheat safe loot algorithm at clientside
yes, that's (a/b testing) was another idea. but I am not in favor of doing it any way. Thanks for the answer