388 reputation
116
bio website stackoverflow.com
location Hyderabad, India
age 37
visits member for 2 years, 11 months
seen Sep 16 at 19:18

A noob Game Designer/Developer


Oct
15
suggested suggested edit on stage3d tag wiki
Oct
15
suggested suggested edit on stage3d tag wiki excerpt
Sep
26
answered Why is it so hard to develop a MMO?
Sep
22
comment General directions on developing a server side control system for JS/Canvas Action RPG
lets pretend, the pro hacker disabled server interaction completly, what is going to happen? lets pretend he level up to max cap, and killed world boss in 2 seconds with white weapon, it all happned in the client, its just fulfilling his fantacy but nothing is in the server, his scores, level, coins will remain same & lame. btw above answer is given in conjunction with his previous question where he is not interested in implementing complete/complex server checks.
Sep
21
answered General directions on developing a server side control system for JS/Canvas Action RPG
Sep
21
answered Anti-cheat Javascript for browser/HTML5 game
Sep
21
comment Anti-cheat Javascript for browser/HTML5 game
unfortunately, you have to go the diablo 3 path, if you are really concerned about hacks/cheats
Sep
21
comment Anti-cheat Javascript for browser/HTML5 game
this is more appropriate answer to OP
Aug
16
revised Designing Drops system - How and where chance of drops are defined?
deleted 993 characters in body
Aug
9
accepted Books for designing virtual economy
Aug
7
comment Books for designing virtual economy
not pure simulation, in game economy for social games
Aug
7
asked Books for designing virtual economy
Jul
25
awarded  Commentator
Jul
25
comment How can I specify which enemies to spawn for each round in a tower defense?
a balanced TD game is always hard coded. you will realize after playing top TD games.
Jul
4
comment Why is it so hard to develop a MMO?
I agree with Stephen Belanger, OP wants to develop MMORPG like WoW, not WoW itself. I like the stats though
Mar
16
comment Is flash game development not considered 'proper' game development?
I agree, but the down side of flash is that your code is not safe. Its very easy to crack.
Feb
11
accepted Sprite-sheets vs Sprites/MovieClips in Flash
Feb
11
comment Sprite-sheets vs Sprites/MovieClips in Flash
@Sam sprite/movieclip is also a single hit, infact it is possible to pack multiple sprites (like multiple sprite-sheets) within a flash swf file. so I dont see any advantage gain in terms of number of HTTP requests
Feb
8
asked Sprite-sheets vs Sprites/MovieClips in Flash
Feb
3
accepted Will there be legal issues in using cracked assets for internal development?