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15
awarded  Nice Answer
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30
awarded  programming
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awarded  Enlightened
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revised Do higher-level 'Pure AI' concepts (such as Neural-Nets or Genetic Algos) ever get implemented successfully in commercial games?
Edit for accuracy given the passage of time
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comment Why don't C++ Game Developers use the boost library?
I think this answer is fairly clear that there are more reasons people avoid it than just to dodge one or two bad classes.
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Jan
27
comment Is Domain Driven Design good for games?
@plalx: your expertise might be useful in a separate answer if you know a lot more about the area. Personally I'm dubious that the approach offers more than a set of new terms for old concepts, but if you feel differently, an answer from you would be useful. :)
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revised What is the most serious limitation of Unity?
added 242 characters in body
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