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visits member for 2 years, 8 months
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Applications developer who moonlights as a Game Developer.


Aug
27
comment Setting a displacement or offset between Snake segements
It's up to you how to treat with player input.btw, first you apply player input to your two digital velocity variable (x and y). then you start to calculate new snake('s parts) position ( I guess in each frame loop). First of all you look at x and y velocity. if x velocity is 0 for example you know snake will go upward or downward. if it's 180degree opposite direction you should skip player input at all as a wrong input. else ( for this case) you keep x position value for new position but use y+2*r+y_offset. y-> old y. r-> radius of snake's circle-part . and y_offset->gap value between parts.
Aug
27
revised Setting a displacement or offset between Snake segements
added 16 characters in body
Aug
27
comment Setting a displacement or offset between Snake segements
Yes. It must be clear how to calculate next position according to x/y velocity of snake. you also can handle cross-direction ( for xVelocity=+1 and yVelocity=+1 ). If you need more clarity, I can explain more. but I think you got it. :)
Aug
27
revised Setting a displacement or offset between Snake segements
added 207 characters in body
Aug
27
comment Setting a displacement or offset between Snake segements
You haven't mentioned this in question. ok
Aug
27
answered Setting a displacement or offset between Snake segements
Aug
19
comment How to handle Gameflow and Progression
I think Graph/FSM is your only choice ! But you "can" implement it in a simple way if you think on it depends on what you need to support in your engine .
May
21
comment UDK: Checking actor type in projectile ProcessTouch
Have you tried casting ? e.g. if( myDesiredClass(Other) != none) .
Jan
29
awarded  Popular Question
Dec
17
revised 2D engine for both Android & iOS engine?
added 75 characters in body
Dec
17
answered 2D engine for both Android & iOS engine?
Dec
15
awarded  Organizer
Dec
15
revised Start an animation exported from 3ds Max in UDK
some mistakes
Dec
15
suggested suggested edit on Start an animation exported from 3ds Max in UDK
Dec
15
answered Start an animation exported from 3ds Max in UDK
Dec
10
awarded  Citizen Patrol
Nov
27
awarded  Tumbleweed
Nov
12
comment UDK and C++, is it possible?
Maybe it's not possible, because of .dll's raison d'etre.
Nov
10
accepted How reimport a package in UDK with command line?
Nov
9
answered How reimport a package in UDK with command line?