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Dec
31
revised Playing Multiple Sound effects isssue in cocos2d-x
mark code segments as code
Dec
31
suggested approved edit on Playing Multiple Sound effects isssue in cocos2d-x
Dec
31
revised Algo for Minimum no of solving in a level like Bubble Blast2
nothing concern with that tag
Dec
31
comment Algo for Minimum no of solving in a level like Bubble Blast2
I agree. your question should be self-contained ! Many people didn't play that game.
Dec
31
comment Playing Multiple Sound effects isssue in cocos2d-x
two different sound file ?
Dec
31
suggested approved edit on Algo for Minimum no of solving in a level like Bubble Blast2
Dec
31
comment Algo for Minimum no of solving in a level like Bubble Blast2
white space is free! Can you do some formatting stuff on your question. It's hard to read.
Dec
31
answered UDK: Checking actor type in projectile ProcessTouch
Dec
31
revised How do I create a message box that fires a callback on button press?
added 218 characters in body
Dec
31
answered How do I create a message box that fires a callback on button press?
Dec
31
comment How do I create a message box that fires a callback on button press?
cocos2d-x v3.x ?
Dec
29
revised Trying to implement Camera
grammatically improvement
Dec
29
suggested approved edit on Trying to implement Camera
Dec
29
revised Exporting spritesheet for Cocos2d
deleted 1 character in body
Dec
29
awarded  Critic
Dec
29
revised Cocos2d-x supporting multi-resolution using density independent pixels
more explanation
Dec
29
answered Cocos2d-x supporting multi-resolution using density independent pixels
Dec
27
revised How to prevent showing outside of Game Map ( Cocos2D-x ) ( Scrolling game )
better explanation
Dec
22
revised Start an animation exported from 3ds Max in UDK
edited body
Dec
22
comment Checking whether moving object has reached target position
In this way you are assuming that next dt (hopefully) will be as same as last dt. Also it's a better solution but of course it's still an issue.