245 reputation
210
bio website
location Tehran, Iran
age
visits member for 2 years, 5 months
seen 4 hours ago

Applications developer who moonlights as a Game Developer.


Oct
31
awarded  Commentator
Oct
31
comment How to correct shooting in touch-screen shooting games?
When you the touch screen at (X,Y), you need to projectile the point to 3D world, and then it gives you an origin point(the cone top) and a vector of direction. And the problem is about this direction vector. You said to check all of some close point to (X,Y) and It's a solution too. But It cost more, because you should do Trace action for more point ( many point needed to get a good result ).
Oct
31
comment How to implement auto-aiming / auto-targeting
Check my specific answer to my real problem
Oct
31
asked How to correct shooting in touch-screen shooting games?
Oct
31
answered How to correct shooting in touch-screen shooting games?
Oct
31
comment How to implement auto-aiming / auto-targeting
In fact, I writing a mobile game ( shooting by touching) and I want to correct player shoot fault in some extend.
Oct
31
comment How to implement auto-aiming / auto-targeting
What do you mean ?
Oct
22
accepted How to detect the device type in UnrealScript?
Oct
21
asked How to detect the device type in UnrealScript?
Oct
16
awarded  Teacher
Sep
16
answered UDK ParticleSystem Problem
Sep
16
comment UDK ParticleSystem Problem
I found a problem. I noticed `DeactivateSystem()' doesn't deactive my particleSystemComponent !
Sep
16
asked UDK ParticleSystem Problem
Sep
11
awarded  Supporter
Sep
11
accepted Technical manager vs. Lead programmer
Sep
8
asked Technical manager vs. Lead programmer
Aug
30
accepted UDK iOS ; base Class
Aug
30
answered UDK iOS ; base Class
Aug
30
awarded  Student
Aug
30
asked How to implement auto-aiming / auto-targeting