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location Tehran, Iran
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visits member for 2 years, 5 months
seen Apr 7 at 11:37

Applications developer who moonlights as a Game Developer.


Aug
27
comment Setting a displacement or offset between Snake segements
Yes. It must be clear how to calculate next position according to x/y velocity of snake. you also can handle cross-direction ( for xVelocity=+1 and yVelocity=+1 ). If you need more clarity, I can explain more. but I think you got it. :)
Aug
27
revised Setting a displacement or offset between Snake segements
added 207 characters in body
Aug
27
comment Setting a displacement or offset between Snake segements
You haven't mentioned this in question. ok
Aug
27
answered Setting a displacement or offset between Snake segements
Aug
19
comment How to handle Gameflow and Progression
I think Graph/FSM is your only choice ! But you "can" implement it in a simple way if you think on it depends on what you need to support in your engine .
May
21
comment UDK: Checking actor type in projectile ProcessTouch
Have you tried casting ? e.g. if( myDesiredClass(Other) != none) .
Jan
29
awarded  Popular Question
Dec
17
revised 2D engine for both Android & iOS engine?
added 75 characters in body
Dec
17
answered 2D engine for both Android & iOS engine?
Dec
15
awarded  Organizer
Dec
15
revised Start an animation exported from 3ds Max in UDK
some mistakes
Dec
15
suggested suggested edit on Start an animation exported from 3ds Max in UDK
Dec
15
answered Start an animation exported from 3ds Max in UDK
Dec
10
awarded  Citizen Patrol
Nov
27
awarded  Tumbleweed
Nov
12
comment UDK and C++, is it possible?
Maybe it's not possible, because of .dll's raison d'etre.
Nov
10
accepted How reimport a package in UDK with command line?
Nov
9
answered How reimport a package in UDK with command line?
Nov
8
accepted How to correct shooting in touch-screen shooting games?
Nov
8
asked How reimport a package in UDK with command line?