| bio | website | |
|---|---|---|
| location | Tehran, Iran | |
| age | ||
| visits | member for | 1 year, 6 months |
| seen | yesterday | |
| stats | profile views | 7 |
Applications developer who moonlights as a Game Developer.
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1d |
comment |
UDK: Checking actor type in projectile ProcessTouch Have you tried casting ? e.g. if( myDesiredClass(Other) != none) . |
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Jan 29 |
awarded | Popular Question |
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Dec 17 |
revised |
2D engine for both Android & iOS engine? added 75 characters in body |
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Dec 17 |
answered | 2D engine for both Android & iOS engine? |
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Dec 15 |
awarded | Organizer |
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Dec 15 |
revised |
Start an animation exported from 3ds Max in UDK some mistakes |
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Dec 15 |
suggested | suggested edit on Start an animation exported from 3ds Max in UDK |
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Dec 15 |
answered | Start an animation exported from 3ds Max in UDK |
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Dec 10 |
awarded | Citizen Patrol |
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Nov 27 |
awarded | Tumbleweed |
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Nov 20 |
asked | How access PhysicalMaterial from Actor Class? |
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Nov 12 |
comment |
UDK and C++, is it possible? Maybe it's not possible, because of .dll's raison d'etre. |
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Nov 10 |
accepted | How reimport a package in UDK with command line? |
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Nov 9 |
answered | How reimport a package in UDK with command line? |
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Nov 8 |
accepted | How to correct shooting in touch-screen shooting games? |
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Nov 8 |
asked | How reimport a package in UDK with command line? |
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Oct 31 |
awarded | Commentator |
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Oct 31 |
comment |
How to correct shooting in touch-screen shooting games? When you the touch screen at (X,Y), you need to projectile the point to 3D world, and then it gives you an origin point(the cone top) and a vector of direction. And the problem is about this direction vector. You said to check all of some close point to (X,Y) and It's a solution too. But It cost more, because you should do Trace action for more point ( many point needed to get a good result ). |
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Oct 31 |
comment |
How to implement auto-aiming / auto-targeting Check my specific answer to my real problem |
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Oct 31 |
asked | How to correct shooting in touch-screen shooting games? |