301 reputation
211
bio website
location Tehran, Iran
age
visits member for 2 years, 8 months
seen 23 hours ago

Applications developer who moonlights as a Game Developer.


Jul
14
asked Why AnchorPoint doesn't affect `CCLayer` Positioning?
Jul
13
revised How to prevent showing outside of Game Map ( Cocos2D-x ) ( Scrolling game )
RealTouchLocationinLayer Calculation Modified.
Jul
9
revised How to prevent showing outside of Game Map ( Cocos2D-x ) ( Scrolling game )
added 121 characters in body
Jul
9
revised How to prevent showing outside of Game Map ( Cocos2D-x ) ( Scrolling game )
Multi-Resolution support
Jul
9
revised How to prevent showing outside of Game Map ( Cocos2D-x ) ( Scrolling game )
map position was missed
Jul
2
awarded  Curious
Jun
26
revised How to prevent showing outside of Game Map ( Cocos2D-x ) ( Scrolling game )
new system
Jun
24
revised How to prevent showing outside of Game Map ( Cocos2D-x ) ( Scrolling game )
better title to later reference :D
Jun
24
suggested suggested edit on How to prevent showing outside of Game Map ( Cocos2D-x ) ( Scrolling game )
Jun
22
comment how to re-use a sprite in cocos2d-x
How did you create your Sprites; CCSprite::create(...) or manually new ?
Jun
19
revised How to prevent showing outside of Game Map ( Cocos2D-x ) ( Scrolling game )
wrong class name
Jun
18
revised How to prevent showing outside of Game Map ( Cocos2D-x ) ( Scrolling game )
better title to later reference
Jun
18
revised How to prevent showing outside of Game Map ( Cocos2D-x ) ( Scrolling game )
edited body
Jun
18
revised How to prevent showing outside of Game Map ( Cocos2D-x ) ( Scrolling game )
edited body
Jun
18
answered How to prevent showing outside of Game Map ( Cocos2D-x ) ( Scrolling game )
Jun
18
suggested suggested edit on How to prevent showing outside of Game Map ( Cocos2D-x ) ( Scrolling game )
Jun
7
revised How to prevent showing outside of Game Map ( Cocos2D-x ) ( Scrolling game )
missspell and something more
Jun
7
suggested suggested edit on How to prevent showing outside of Game Map ( Cocos2D-x ) ( Scrolling game )
Apr
4
comment what kind of technique is used in android game rendering like Pou
@tigrou Thank you sir. You're right. yes, I meant frame-by-frame sprite. then flexibility will be less, but I guess hard-coding all those shapes should be Time-consuming work (any eternal source for doing it? for example Pou's mouth get many shapes). but again for eyes example, we possibly can separate Eyelid from pupil for rotating pupil alone. and (for double-check) you agree that using animation may be a alternative practical-solution ?
Apr
4
comment what kind of technique is used in android game rendering like Pou
@tigrou Is it possible to do same without drawing in code. ( for eyes for example): Is it possible to use 20 frame for "blink" animation and use it instead of drawing eyes and code the deform of each frame. Is there anything bad with this method ?