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seen Jan 13 at 16:19

Dec
6
revised How to convert from OpenGL to OpenGL ES?
edited body
Dec
6
answered How to convert from OpenGL to OpenGL ES?
Dec
5
comment How can I generate Worms-style terrain?
I can't post pictures right now, but I'm just talking about a simple threshold filter à-la if(0.3>pixelValue>0.5) KeepIt();. The 'carefully' bit is about getting 0.3 and 0.5 right. You could also have a linear (or not) gradient, starting with high alpha at the top, gradually getting to 0 at the bottom, so you have room for a sky, and the ground is mostly filled up. Hope that helps.
Dec
5
answered How can I generate Worms-style terrain?
Dec
1
awarded  Teacher
Dec
1
answered Moving a big set of box2d bodies in an iOS endless side-scroller game (such as Canabalt)
Dec
1
awarded  Editor
Dec
1
revised Fire simulation using java and opengl
added 6 characters in body
Dec
1
answered Fire simulation using java and opengl