856 reputation
1422
bio website malcodigo.blogpost.com
location Santander, Spain
age 35
visits member for 2 years, 5 months
seen Mar 22 at 10:42

I'm a Game Programmer at soul but currently I work as System Administrator.

My best known work: Doodle Hex for Nintendo DS, Cell & Love for Android and Altamira II Supercomputer for the RES.


Feb
5
asked In OpenGL Shader, Why adding color change vertex position?
Feb
4
reviewed Satisfactory Is there an isometric 2d game that doesn't use tilemapping?
Feb
4
reviewed Satisfactory How should I implement parallax scrolling with pan and zoom in HTML5?
Feb
4
reviewed Satisfactory Astar heuristics closing in on an answer before searching around to find nodes with lower movement costs
Feb
4
reviewed Satisfactory How do engines avoid “Phase Lock” (multiple objects in same location) in a Physics Engine?
Feb
4
awarded  Custodian
Feb
4
reviewed Satisfactory Change the tilemap shown on stage in Flixel
Feb
4
reviewed Needs Improvement Wall avoidance steering
Feb
4
reviewed Needs Improvement How to start external AS file playing on frame 2 (instead of frame 1)
Feb
4
reviewed Needs Improvement Demystifying “chunked level of detail”
Feb
4
reviewed Satisfactory Why are some objects not rendering properly?
Feb
4
reviewed Satisfactory Implementing a camera / viewport to a 2D game
Jan
31
reviewed Reviewed Basic isometric projection in Javascript
Jan
31
reviewed Reviewed 2D water shader in SFML
Jan
31
reviewed Reviewed PNG image as a level map for 2d game
Jan
31
reviewed Reviewed AndEngine - Dragging a sprite that has a path modifier registered to it
Jan
31
reviewed Reviewed adventure game architecture
Jan
30
awarded  Informed
Jan
30
reviewed Reviewed Game state and input handling in component-based entity systems
Jan
30
answered Developing an interactive book for Windows-Runtime